Full notes
Full A-Star Theft update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everybody!
What changed
- Gameplay
- Balance
- Compatibility
A-Star Theft changes
Over the past month, I have been working on redesigning the escape system to add more excitement to a heist. The plan is to no longer simply press F to win, but instead actually have to flee the scene.
This means that you have to reach the van and drive away!
For this system, I have added several new mechanics:
Assemble armor - Reinforce the van before driving away
Police stingers - Avoid or deactivate them to not puncture your tires
Escaping on foot - You can escape on foot with limited loot if your van breaks down
I want your help to verify that these changes are both good, and clear enough in gameplay.
If you want to test these changes, you can join the Public Beta branch on Steam!
TO JOIN - Right-click on the game -> Open 'Properties' -> Press 'Betas' -> Select 'public-beta' in the drop-down menu
These changes are also available in the demo by following the above instructions!
Please provide any feedback that you have, so that the system can become the best it can be. If you don't think it's fun, then I will not implement the system.
I hope you like it, though, as I believe that a proper escape system can greatly enhance the overall heisting experience!
Source
Changelog.gg summarizes and formats this update. How we read updates.
