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Steam News31 October 20258mo ago

New 0.21.0 Update : Chapter 5 - Hidden Threat

Welcome along pilots. Here is the next update bringing the eagerly and patiently awaited Chapter 5! While you try out this new update, and all the goodness it holds, I'll be starting work on Chapter 6.

Full notes

Full A-Spec First Assault update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix8 additions5 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedWelcome along pilots. Here is the next update bringing the eagerly and patiently awaited Chapter 5! While you try out this new update, and all the goodness it holds, I'll be starting work on Chapter 6.
addedAdded Chapter 5 bringing in an additional 3 main missions with a brand new side mission variation for the Distress Call mission type (adding 6 variations within itself)
addedAdded
addedNew Distress Call mission variation (with 6 new types of events)
added8 new Passive Modules designed around Damage Control/Repair
addedAdded Flight Key Binding: Toggle Primary Weapon Gimbal - disables primary weapon tracking for those who want to sharpen their expert marksman skills

A-Spec First Assault changes

addedWelcome along pilots. Here is the next update bringing the eagerly and patiently awaited Chapter 5! While you try out this new update, and all the goodness it holds, I'll be starting work on Chapter 6.
addedAdded Chapter 5 bringing in an additional 3 main missions with a brand new side mission variation for the Distress Call mission type (adding 6 variations within itself)
addedAdded
addedNew Distress Call mission variation (with 6 new types of events)
added8 new Passive Modules designed around Damage Control/Repair

Welcome along pilots. Here is the next update bringing the eagerly and patiently awaited Chapter 5! While you try out this new update, and all the goodness it holds, I'll be starting work on Chapter 6.

Be sure to post me your feedback and any bugs/issues encountered on this update.

Patch Notes 0.21.0

Overview

  • Added Chapter 5 bringing in an additional 3 main missions with a brand new side mission variation for the Distress Call mission type (adding 6 variations within itself)

Added

  • Chapter 5: 3 Main Missions

  • Side Missions now pull from a pool of random backgrounds designed for each chapter

  • New Distress Call mission variation (with 6 new types of events)

  • 8 new Passive Modules designed around Damage Control/Repair

  • Added Flight Key Binding: Toggle Primary Weapon Gimbal - disables primary weapon tracking for those who want to sharpen their expert marksman skills

  • Added Flight Key BindingRipple Salvo Launcher Target (Toggle) - When enabled MLMS salvos will ripple through targets of the same target type you had targeted on pulling the trigger
  • Added a drop down option to select between 'Standard Controls' and 'Advanced Controls' in Controller Bindings Overview screen for better readability and clarity

Changed

  • Asteroid field debris and dust fading in/out improved

  • Magnetic Calibrations passive modules are awarded earlier in the campaign

  • Frictionless Coils passive modules awarded earlier in the campaign

  • Changed the default Key bindings for Cycle Turret Orders (Defaults to Semicolon ';') and Cycle PDC Modes (Defaults to Quote ''')

  • Adjusted loadouts across civilian combat ships to make them more useful in combat

Fixed

  • Damage Control: Displayed repair time for damaged subsystems is using the single subsystem repair time instead of the total repair time for the subsystem group

  • If turret is destroyed (knocked offline) the death explosions occur, but after it is re-spawned (restored to online) there will be no further death explosions when destroyed again

Source

Steam News / 31 October 2025

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