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Steam News26 March 20242y ago

The Interception Update (Patch 0.14.0) is ready for download

Patch Notes 0.14.0 Overview New Interceptor Corvette (Avdiivka) New passive modules to enhance your ship Bugs fixes, improvements and balance changes Known Issues Autospeed match 'close' setting does not work as expecte

Full notes

Full A-Spec First Assault update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions8 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Fixes
addedNew Interceptor Corvette (Avdiivka)
addedNew passive modules to enhance your ship
changedBugs fixes, improvements and balance changes
changedColliders for Fighter, Gunship, Carrier, and Large Transport are not optimized for best-fitting
addedAdded
addedNew module inventory items are unlocked progressing through chapter 2 missions

A-Spec First Assault changes

addedNew Interceptor Corvette (Avdiivka)
addedNew passive modules to enhance your ship
changedBugs fixes, improvements and balance changes
changedColliders for Fighter, Gunship, Carrier, and Large Transport are not optimized for best-fitting
addedAdded

Patch Notes 0.14.0 Overview

  • New Interceptor Corvette (Avdiivka)

  • New passive modules to enhance your ship

  • Bugs fixes, improvements and balance changes

Known Issues

  • Autospeed match 'close' setting does not work as expected

  • Colliders for Fighter, Gunship, Carrier, and Large Transport are not optimized for best-fitting

  • Jump-out animations are not scaled correctly for ships bigger than a gunship

Added

  • Avdiivka Interceptor Corvette (Unlocked from completing Chapter 1 Mission 3)

  • Armour plating module small and medium modules

  • Explosive Armour Protection small and medium modules

  • Kinetic Armour Protection small and medium modules

  • Additional icons for module items

  • New module inventory items are unlocked progressing through chapter 2 missions

  • Player fleet size increased to 3 after completing Chapter 2 Mission 3

  • Progress rewards will be retroactively unlocked based on players current progress

Changed

  • Balancing Ships to allow the player to approach at target strategically affecting ship Mass, Armour/Hull HP, max speed and acceleration/deceleration for velocity and rotation

  • Percentages are now used for all module stats displays

  • Amended text layout for Loading a saved preset in ship fitting to limit text wrapping from long equipment item names

  • Adjusted prestige price, fitting, applied stats and their values for module items

  • Module slots now have slot sizes which will only fit the same size module item

  • Starting a tutorial now goes straight into the mission, bypassing the ship selection screen

Fixed

  • The mouse cursor was never visible on the 1st time welcome screen

  • Ship stats displays for Yaw/Pitch/Roll and Horizontal/Vertical for acceleration are not updated in the ship fitting screen when modules applied

  • Null reference errors on ship loadouts with multiple launcher groups

  • Weapon models not being updated in fitting screen preview when added and/or removed

  • Null Reference error caused exiting the Vessel Fitting screen and then going straight back into it, preventing loadouts from being displayed correctly

Source

Steam News / 26 March 2024

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