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Steam News23 November 20196y ago

Crystal Mines Update Beta

Hey all! A new beta build for the Crystal Mines update is up. Below are the working patch notes. I've been quite bust so they're less thorough than previous patch notes (I've fixed more bugs than whats listed).

Full notes

Full A Robot Named Fight! update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all! A new beta build for the Crystal Mines update is up. Below are the working patch notes. I've been quite bust so they're less thorough than previous patch notes (I've fixed more bugs than whats listed).

What changed

3 fixes5 additions2 changes0 removals
  • Compatibility
  • Gameplay
  • UI and audio
  • Store
  • Balance
fixedHey all! A new beta build for the Crystal Mines update is up. Below are the working patch notes. I've been quite bust so they're less thorough than previous patch notes (I've fixed more bugs than whats listed).
changedTo access the beta branch follow these steps: -Right click on A Robot Named Fight in your library and select properties -Go to the tab labeled BETAS -Enter this code and change the drop down to beta: abracadabra4 -The game should now appear as A Robot Named Fight [beta] in your library
fixedBug Fixes: -Fixed multiple issues that would cause projectiles to twist on the z axis causing them to draw skewed. -Added space to "Bounce Bolt" in menus -Fixed bug that prevent explosions from damaging destructible blocks -Wall Smashers drop pick ups now -Fixed issue with boss backgrounds not fading out after boss is defeated -Tall Walkers Spawn pick ups when killed now
addedNew Area! Crystal Mines -2 New Bosses -8 New Enemies -80 New Rooms -New Music -New Achievement To Unlock
addedNew Bosses -Skin Deviler -Corrupted Miner
addedNew Enemies -Bioplasma Flesh Cherub -Pipe Spitter -Riser -Wandering Slimer -Baby Latcher -Gross Pillar -Shelled Eye Chomper -Flame Spewer

A Robot Named Fight! changes

fixedHey all! A new beta build for the Crystal Mines update is up. Below are the working patch notes. I've been quite bust so they're less thorough than previous patch notes (I've fixed more bugs than whats listed).
changedTo access the beta branch follow these steps: -Right click on A Robot Named Fight in your library and select properties -Go to the tab labeled BETAS -Enter this code and change the drop down to beta: abracadabra4 -The game should now appear as A Robot Named Fight [beta] in your library
fixedBug Fixes: -Fixed multiple issues that would cause projectiles to twist on the z axis causing them to draw skewed. -Added space to "Bounce Bolt" in menus -Fixed bug that prevent explosions from damaging destructible blocks -Wall Smashers drop pick ups now -Fixed issue with boss backgrounds not fading out after boss is defeated -Tall Walkers Spawn pick ups when killed now
addedNew Area! Crystal Mines -2 New Bosses -8 New Enemies -80 New Rooms -New Music -New Achievement To Unlock
addedNew Bosses -Skin Deviler -Corrupted Miner

To access the beta branch follow these steps: -Right click on A Robot Named Fight in your library and select properties -Go to the tab labeled BETAS -Enter this code and change the drop down to beta: abracadabra4 -The game should now appear as A Robot Named Fight [beta] in your library

Please report bugs on Discord or here!

Enjoy!

Bug Fixes: -Fixed multiple issues that would cause projectiles to twist on the z axis causing them to draw skewed. -Added space to "Bounce Bolt" in menus -Fixed bug that prevent explosions from damaging destructible blocks -Wall Smashers drop pick ups now -Fixed issue with boss backgrounds not fading out after boss is defeated -Tall Walkers Spawn pick ups when killed now

New Area! Crystal Mines -2 New Bosses -8 New Enemies -80 New Rooms -New Music -New Achievement To Unlock

-New Bosses -Skin Deviler -Corrupted Miner

New Enemies -Bioplasma Flesh Cherub -Pipe Spitter -Riser -Wandering Slimer -Baby Latcher -Gross Pillar -Shelled Eye Chomper -Flame Spewer

New Items *has an achievement -Kaboomerang* -HTS Chip* -Crystal Shell* -Hazard Shell* -Scrap Booster -Health Booster -Hellfire Cannon* -Hive Bolt -Orphiel's Altar -Phase Shell

Balance Changes: -Joystick controls made closer to d-pad controls. -Deadlock Boots stop the effect of ice. -Bursts from Bright Shell and Heat Shell scale with damage stat.

Other: -Gravitator Behavior tweaked (Ooze Hart Form 2, Flesh Cherubs, Beast Guts Eyes) -Improved AI for Molemen -Molotov Moleman now targets player -More details in Buried City -Sine Fish no longer appear in the Buried City (many have been replaced with molemen) -Options to add AI molemen to Deathmatch -Attack Delay now formated as ".NN" as opposed to "N.N" if it is less that 1

Beta Known Issues: -The Forbidden Place Boss Fight does not require keys. Will be fixed ASAP

Source

Steam News / 23 November 2019

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