Good news everyone! The Deathmatch Update is now live! What was once a fun secret is now a fully functioning game mode with support for over 50 items, scoreboards, new voice over, balanced maps, and tons of options to c
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Full A Robot Named Fight! update
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What changed
0 fixes2 additions0 changes0 removals
UI and audio
Gameplay
addedGood news everyone! The Deathmatch Update is now live! What was once a fun secret is now a fully functioning game mode with support for over 50 items, scoreboards, new voice over, balanced maps, and tons of options to customize your matches.
addedAdditonally the game has 10 new items, an overhauled champion system with 6 different champion types, and teleporters that link the various areas of the world. And of course, a lot of bug fixes. All for FREE. No DLC. FIGHT YOUR FRIENDS Full Patch Notes Here Speaking of friends, a lot of work and playtesting went into this update to ensure Deathmatch is a fun, unique and intuitive experience. Many of the quality of life features are thanks to feedback from my wife, Kayla Bitner, and my friends, Andrew Kenady (Nintendrew), Clint Waters, Chad Brown, Will Kronenberger, Josh Hines and Nick "Stewie" Stewart. I also recieve great support from Hitcents, my publisher on Switch, especially Jordan Taylor and LeAnne Farmer who teamed up with Kayla for promotional efforts. That sweet promo art is by Zack T. Jones . And as always, financial support from Patreon . and tons of feedback from Discord. made possible by community moderators Kroze and TheLoserLad. I may be a solo dev, but I have a lot of awesome people behind me. PS. There's already another update in the works. You can learn more about it on Patreon . It will be a good while before it see release as I intend to make it "quite large". Patrons will get to see it rolled out in small chunks on alpha.
A Robot Named Fight! changes
addedGood news everyone! The Deathmatch Update is now live! What was once a fun secret is now a fully functioning game mode with support for over 50 items, scoreboards, new voice over, balanced maps, and tons of options to customize your matches.
addedAdditonally the game has 10 new items, an overhauled champion system with 6 different champion types, and teleporters that link the various areas of the world. And of course, a lot of bug fixes. All for FREE. No DLC. FIGHT YOUR FRIENDS Full Patch Notes Here Speaking of friends, a lot of work and playtesting went into this update to ensure Deathmatch is a fun, unique and intuitive experience. Many of the quality of life features are thanks to feedback from my wife, Kayla Bitner, and my friends, Andrew Kenady (Nintendrew), Clint Waters, Chad Brown, Will Kronenberger, Josh Hines and Nick "Stewie" Stewart. I also recieve great support from Hitcents, my publisher on Switch, especially Jordan Taylor and LeAnne Farmer who teamed up with Kayla for promotional efforts. That sweet promo art is by Zack T. Jones . And as always, financial support from Patreon . and tons of feedback from Discord. made possible by community moderators Kroze and TheLoserLad. I may be a solo dev, but I have a lot of awesome people behind me. PS. There's already another update in the works. You can learn more about it on Patreon . It will be a good while before it see release as I intend to make it "quite large". Patrons will get to see it rolled out in small chunks on alpha.
Good news everyone! The Deathmatch Update is now live! What was once a fun secret is now a fully functioning game mode with support for over 50 items, scoreboards, new voice over, balanced maps, and tons of options to customize your matches.
Additonally the game has 10 new items, an overhauled champion system with 6 different champion types, and teleporters that link the various areas of the world. And of course, a lot of bug fixes. All for FREE. No DLC. FIGHT YOUR FRIENDS Full Patch Notes Here Speaking of friends, a lot of work and playtesting went into this update to ensure Deathmatch is a fun, unique and intuitive experience. Many of the quality of life features are thanks to feedback from my wife, Kayla Bitner, and my friends, Andrew Kenady (Nintendrew), Clint Waters, Chad Brown, Will Kronenberger, Josh Hines and Nick "Stewie" Stewart. I also recieve great support from Hitcents, my publisher on Switch, especially Jordan Taylor and LeAnne Farmer who teamed up with Kayla for promotional efforts. That sweet promo art is by Zack T. Jones. And as always, financial support from Patreon. and tons of feedback from Discord. made possible by community moderators Kroze and TheLoserLad. I may be a solo dev, but I have a lot of awesome people behind me. PS. There's already another update in the works. You can learn more about it on Patreon. It will be a good while before it see release as I intend to make it "quite large". Patrons will get to see it rolled out in small chunks on alpha.