What changed
0 fixes1 addition0 changes0 removals
addedSPACE PIRATES will only appear in EP1 onward... Greetings Community, reporting that are team is busy working on a new Major update. Apologies for the delay, as our developers can only work PT as they are working Full-time at other jobs. Our Mission is to deliever a fun and immersive space mining flight simulator. We want to ask the Community about our space pirates, have you encountered them yet? Did you pay their bribe, or did you try to outrun or engage them head on? Currently the MRRM may still not be powerful enough to fight the pirates head-on. This however might change in future episodes. We will also have it so the MRRM can sneak up behide past its sensors, in order to jack the pirate of its booty. In other news, we are getting more testing support from our Partner at Intel You were one of the 50 game developers to submit your PC game for testing through the Intel® testing suite program. Congratulations! We’re thrilled to be able to offer you free testing for your PC game—absolutely free.1 If your game passes, you’ll also receive $5,000 worth of social promotion on Intel channels.2 The next update we will address the many crashes that have been reported. We are still looking into the issue, why the graphics don't look as good on some cards, it appears low res and not as colorful. Proper Save and Load System, plus much other bug fixes and updates. Join us on Trello for a more indepth look at the Road map for Episode 0(the prologue) and Episode one (currently up on Steam and WIP EARLY ACCESS) Pleases report all bugs in our Forum on Steam or on Trello, as our in-game repot bug tool has somehow malfunctioned. Lets work together to expose the flaws of ARM and discuss how we can imporve and make ARM Planetary Prospectors a CLASSIC
A.R.M. PLANETARY PROSPECTORS EP1 Asteroid Resource Mining changes
addedSPACE PIRATES will only appear in EP1 onward... Greetings Community, reporting that are team is busy working on a new Major update. Apologies for the delay, as our developers can only work PT as they are working Full-time at other jobs. Our Mission is to deliever a fun and immersive space mining flight simulator. We want to ask the Community about our space pirates, have you encountered them yet? Did you pay their bribe, or did you try to outrun or engage them head on? Currently the MRRM may still not be powerful enough to fight the pirates head-on. This however might change in future episodes. We will also have it so the MRRM can sneak up behide past its sensors, in order to jack the pirate of its booty. In other news, we are getting more testing support from our Partner at Intel You were one of the 50 game developers to submit your PC game for testing through the Intel® testing suite program. Congratulations! We’re thrilled to be able to offer you free testing for your PC game—absolutely free.1 If your game passes, you’ll also receive $5,000 worth of social promotion on Intel channels.2 The next update we will address the many crashes that have been reported. We are still looking into the issue, why the graphics don't look as good on some cards, it appears low res and not as colorful. Proper Save and Load System, plus much other bug fixes and updates. Join us on Trello for a more indepth look at the Road map for Episode 0(the prologue) and Episode one (currently up on Steam and WIP EARLY ACCESS) Pleases report all bugs in our Forum on Steam or on Trello, as our in-game repot bug tool has somehow malfunctioned. Lets work together to expose the flaws of ARM and discuss how we can imporve and make ARM Planetary Prospectors a CLASSIC
SPACE PIRATES will only appear in EP1 onward... Greetings Community, reporting that are team is busy working on a new Major update. Apologies for the delay, as our developers can only work PT as they are working Full-time at other jobs. Our Mission is to deliever a fun and immersive space mining flight simulator. We want to ask the Community about our space pirates, have you encountered them yet? Did you pay their bribe, or did you try to outrun or engage them head on? Currently the MRRM may still not be powerful enough to fight the pirates head-on. This however might change in future episodes. We will also have it so the MRRM can sneak up behide past its sensors, in order to jack the pirate of its booty. In other news, we are getting more testing support from our Partner at Intel You were one of the 50 game developers to submit your PC game for testing through the Intel® testing suite program. Congratulations! We’re thrilled to be able to offer you free testing for your PC game—absolutely free.1 If your game passes, you’ll also receive $5,000 worth of social promotion on Intel channels.2 The next update we will address the many crashes that have been reported. We are still looking into the issue, why the graphics don't look as good on some cards, it appears low res and not as colorful. Proper Save and Load System, plus much other bug fixes and updates. Join us on Trello for a more indepth look at the Road map for Episode 0(the prologue) and Episode one (currently up on Steam and WIP EARLY ACCESS) Pleases report all bugs in our Forum on Steam or on Trello, as our in-game repot bug tool has somehow malfunctioned. Lets work together to expose the flaws of ARM and discuss how we can imporve and make ARM Planetary Prospectors a CLASSIC