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Full A Million Conquests update
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What changed
- Gameplay
A Million Conquests changes
I've been long time working on some basic features and now I wanted to add some spice to the screens.
I've developed thre main characters with different traits, that will accompany the color code for each ship. Here you can see them all together.
Game Integration
The three characters will be featured in the ship selection screen where we select the three different types of ships the game will have.
Red Ship: Very powerful and the most polished to date.
Blue Ship: Spreads fire in 3 different directions but it's a bit less powerful (pending polish & balancing).
Green Ship: You direct the fire toward the inverse direction of your movement. (pending polish & balancing too).
Check it out in action in the following video:
Please let me know your feedback / opinion about these new designs!
Thanks!
Source
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