In this update4
Full notes
Full A Merchant's Promise update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Balance
- Store
- Gameplay
- UI and audio
- Fixes
A Merchant's Promise changes
What an awesome week for the game it has been!
Once again I can't thank you guys enough for the support. It makes such a difference and I hope my last few Social Media posts showed my appreciation!
Okay enough of the sap....what have I been doing with my time?
Let's get into it. Beta Patch 036.
Firstly, there was a desire for player's to know where they were at in terms of their Merchant Status in grand scheme of things...and just having a number to look at didn't do it for them. So I've added a Progress Bar for that (perhaps not the final look) so you can get an idea:
You'll also notice a new Strength and Stamina stat as well. You will earn strength for pushing/pulling your cart around and carrying things:
Stamina system has also drastically changed and is much more dynamic:
NO MORE RUINING YOUR GAME BECAUSE YOUR 1 CART IS GONE!
Carts and an upgrade for each cart has been added as I continue to bolster and test the Cart Upgrade System. Wagon traders will have carts available to purchase anytime you want.
Oh... carts can also receive damage now....this will be adjusted and balanced!
Please see:
https://steamcommunity.com/app/2932960/discussions/2/595153155946221705/
if you would like to Opt into Beta!
To close it out..here is the Official list of what this update has.
As always I'm in Discord if you need anything. Thank you!
Beta Patch 036
Improvements:
Environment Lighting Adjusted
Updated Player Stats Menu
Added Strength Stat to Player
Added Stamina Stat to Player
New Progression System for Strength and Stamina (testing)
Stamina UI Updated
Jumping now costs Stamina
Carrying Items prevents Stamina Regeneration
Sprinting with Items Costs Stamina
Carts are now purchasable
3 Available Cart Types
Added Upgrade for each cart type (Further testing)
Adjusted Item handling and rotation
Adjusted Item Reset Orientation
Reduced Glass Item Damage on some items
Updated Item Damage appearances (still improving)
Wheel Damage rates adjusted
Items materials should be more consistent upon destruction
Detaching from cart while looking at crates will not open crate UI
Bugs Fixed:
Cart Wheels would sometimes explode when being attached
Cart Wheels would not attach if swapped around with other wheels
Toggle UI (Defaulted to “P”) would also hide reticle.
Not all traders restocked at dawn
When disconnecting from the cart, your player would jump if you tried to beforehand
Exiting Water in Tutorial didn’t count sometimes and player could drown
Holding a group of forage items (mushrooms) would not pack correctly into a crate
Crates could not be sold in Tutorial
Crate Slots text was showing through the other side of the crate
Some Tutorial Debug Items were left in scene
Reset Item Rotation Improved
Black UI image was appearing when looking at upgrades outsize Upgrade Areas
Typing a name and pressing P would hide the UI
Rakesfelm Magistrate would not sell house if Ivernox House was purchases as well
Filler for crates would load in too high causing collision issues
Player could step up onto Cart Handrails while attached to the cart
Source
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