HomeGamesUpdatesPricingMethodology
Steam News4 March 20263mo ago

3.6.0 Patch Notes - Bugfix Update

Hi all, you may have noticed a new update available for A Little to the Left version 3.6.0 and were wondering what it's all about! We've continued to provide bugfixes to some rare issues that had come to our attention.

Full notes

Full A Little to the Left update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition5 changes5 removals
  • Gameplay
  • Fixes
  • Compatibility
addedHi all, you may have noticed a new update available for A Little to the Left version 3.6.0 and were wondering what it's all about! We've continued to provide bugfixes to some rare issues that had come to our attention. Here's the list of fixes:
fixedFixed rare freeze that could occur on Daily Tidy Trim Plant level generation
removedNo longer possible for Daily Tidy Books level to solve if books are paired from shortest to tallest or thinnest to widest when symmetrical height or width solutions are in play
removedStacked objects grabbed as they are dropping will no longer miss detection of stacks below
changedTape roll in Workbench level placement detection is now more reliable
changedLevel Select levels track edge scroll will now continue to push if using mouse input, and cursor is out of bounds but still within window (such as in cases of ultrawide screens)

Hi all, you may have noticed a new update available for A Little to the Left version 3.6.0 and were wondering what it's all about! We've continued to provide bugfixes to some rare issues that had come to our attention. Here's the list of fixes:

  • Fixed rare freeze that could occur on Daily Tidy Trim Plant level generation

  • No longer possible for Daily Tidy Books level to solve if books are paired from shortest to tallest or thinnest to widest when symmetrical height or width solutions are in play

  • Stacked objects grabbed as they are dropping will no longer miss detection of stacks below

  • Tape roll in Workbench level placement detection is now more reliable

  • Level Select levels track edge scroll will now continue to push if using mouse input, and cursor is out of bounds but still within window (such as in cases of ultrawide screens)

  • Wipes dropped on the kit handle in DLC2 First Aid Kit can no longer disappear

  • Stamps will no longer jump through envelopes or get stuck to the edge of another envelope partially obstructing a valid placement area in the Stamps puzzle (both base game and Daily Tidy version)

  • Fixed a soft-lock in the Stamps puzzle that could occur when rapidly clicking stamps and envelope

  • Telescope Daily Tidy will now spawn larger placeable stars and will no longer spawn stars atop predefined constellation stars, to make them easier to see

  • Soup Cans puzzle solution made more forgiving

  • Hint pages will no longer get stuck between states if page is flipped while menu is closing

  • Updated hints for symmetry levels in base game (Shells, Seed Pods, Clovers) for clarity, to communicate both puzzle rules and an example solution layout

  • Updated font in controller diagrams for consistency

  • Corrected placement positions of DLC2 Markers for visual consistency

  • Vibration is now deactivated on any connected controllers by default, if the primary control method does not support vibration

  • (Steam Only) Verify temporary save data is complete and valid before copying over to save path, to protect from save data corruption

  • (ARM Only) Resolved an issue that saw render textures such as cleanable surfaces or dynamic scribbles (Post-it Note Daily Tidy) persisting onscreen as static black patches, due to a rendering bug in the compatibility layer in machines with ARM-based processors

As always, thanks so much for playing!

Source

Steam News / 4 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.