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Steam News5 December 20169y ago

Legend of Luca Release - Oculus Rift w/ Touch Support!

We've added support for Touch thru OpenVR. So the game is new fully playable with the Oculus Touch. We are impressed with the tracking volume of the Oculus Touch system.

Full notes

Full A Legend of Luca update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedWe've added support for Touch thru OpenVR. So the game is new fully playable with the Oculus Touch. We are impressed with the tracking volume of the Oculus Touch system. Even with two tracking cameras on one side of a room there are very little occluded tracking spots. Be sure to calibrate a play area in SteamVR before playing or the floor and world scale will be incorrect. Unfortunately, OpenVR hasn't shipped with models of the Touch controls yet. So the game will still show Vive controller models until it's updated. Please use the picture above to understand how the controls are mapped in the game until updated controller models get shipped by Valve. In addition we've fixed a variety of bugs and made some game difficulty tweaks. The final boss is now a little easier and the heart drop frequency has increased.

A Legend of Luca changes

fixedWe've added support for Touch thru OpenVR. So the game is new fully playable with the Oculus Touch. We are impressed with the tracking volume of the Oculus Touch system. Even with two tracking cameras on one side of a room there are very little occluded tracking spots. Be sure to calibrate a play area in SteamVR before playing or the floor and world scale will be incorrect. Unfortunately, OpenVR hasn't shipped with models of the Touch controls yet. So the game will still show Vive controller models until it's updated. Please use the picture above to understand how the controls are mapped in the game until updated controller models get shipped by Valve. In addition we've fixed a variety of bugs and made some game difficulty tweaks. The final boss is now a little easier and the heart drop frequency has increased.

We've added support for Touch thru OpenVR. So the game is new fully playable with the Oculus Touch. We are impressed with the tracking volume of the Oculus Touch system. Even with two tracking cameras on one side of a room there are very little occluded tracking spots. Be sure to calibrate a play area in SteamVR before playing or the floor and world scale will be incorrect. Unfortunately, OpenVR hasn't shipped with models of the Touch controls yet. So the game will still show Vive controller models until it's updated. Please use the picture above to understand how the controls are mapped in the game until updated controller models get shipped by Valve. In addition we've fixed a variety of bugs and made some game difficulty tweaks. The final boss is now a little easier and the heart drop frequency has increased.

Source

Steam News / 5 December 2016

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