Full notes
Full A.K.O - Arrow Keys Only update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
A.K.O - Arrow Keys Only changes
A.K.O Bullet Fest Update
A.K.O got a chunky new update for Bullet Fest.
This one adds a new way to play built around the same arrow-key movement, dodging, positioning, and element-swapping, but with a different pace from the classic climb. Expect more room to maneuver, more pressure from enemy patterns, and a lot more little “okay, one more run” moments.
Also in this update:
New wave-based action with more platforming space
More enemy pressure and bullet-heavy patterns
Visual polish across combat and menus
Clearer menu prompts so players know what to press
Optional mouse support for menus
Better pacing around power-up choices
Demo polish so the free version feels cleaner too
General bug, balance, and feel improvements
A.K.O is still A.K.O: one hand, four arrows, lots of bad decisions. Thanks for playing.
Source
Changelog.gg summarizes and formats this update. How we read updates.
