Full notes
Full A-Escape VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello again! First off, Happy Summer Sale! A-Escape VR is 50% off during the summer sale. If you've been thinking about picking up A-Escape VR for yourself or a friend, now is a great time to do so! Today we're pushing out the newest update to A-Escape VR which adds new textures for the game. These textures have been recreated from scratch from their original size to high resolution 4k textures. Both the full game and the demo will be updated with the new textures found in Episode 0: Julia. The hope is to bring Episode 0: Julia to the same visual fidelity as Episode 1, so this update will hopefully be a step in the right direction towards that goal. The game should automatically adjust the textures according to the quality settings, so if you experience performance issues after the update you can adjust the quality by holding down the control key when launching the game. That's not all though, trading cards are now available! Now you can collect trading cards, craft badges, and get some fancy emotes and profile backgrounds! We hope you all will enjoy this new update along with the trading cards. If you experience any issues, please feel free to use the community discussions to report bugs and we'll address them as soon as we can. Until next time, - Thomas
What changed
- Performance
- Maps
- UI and audio
- Gameplay
A-Escape VR changes
Patch Notes:
Recreated the floor, wall, ceiling, and table textures in Chapter 0 into 4k textures with improved bump+normal maps (applies to demo and full game)
Added a button to skip the intro for Chapter 1
Added trading cards
Source
Changelog.gg summarizes and formats this update. How we read updates.
