ADDED: - Visual Effects for Shields | Activating Shields also now has a slight buff on activation that will damage/destroy nearby Trackers which can be used to prep them for a Material Shield Bash - Visual Effects for T
Full notes
Full A Duel Hand Disaster: Trackher update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
UI and audio
fixedADDED: - Visual Effects for Shields | Activating Shields also now has a slight buff on activation that will damage/destroy nearby Trackers which can be used to prep them for a Material Shield Bash - Visual Effects for Tracker Explosions on the AssautSide, basically got rid of that white blinding ass fucking particle effect and replaced it with something simpler yet still hella neat ;) - Score Category so you can quickly glance and see if you're in the Millions, Billions, Trillions, etc :D CHANGED: - UI position of Material Gathering Display | now it's in the top right corner - UI Layout of Multiplier Display | Top Left corner - Rearranged the lower Stacked Bonus Layout FIXED: - FireTowers not properly destroying/damaging Trackers when they hover over them
A Duel Hand Disaster: Trackher changes
fixedADDED: - Visual Effects for Shields | Activating Shields also now has a slight buff on activation that will damage/destroy nearby Trackers which can be used to prep them for a Material Shield Bash - Visual Effects for Tracker Explosions on the AssautSide, basically got rid of that white blinding ass fucking particle effect and replaced it with something simpler yet still hella neat ;) - Score Category so you can quickly glance and see if you're in the Millions, Billions, Trillions, etc :D CHANGED: - UI position of Material Gathering Display | now it's in the top right corner - UI Layout of Multiplier Display | Top Left corner - Rearranged the lower Stacked Bonus Layout FIXED: - FireTowers not properly destroying/damaging Trackers when they hover over them
ADDED: - Visual Effects for Shields | Activating Shields also now has a slight buff on activation that will damage/destroy nearby Trackers which can be used to prep them for a Material Shield Bash - Visual Effects for Tracker Explosions on the AssautSide, basically got rid of that white blinding ass fucking particle effect and replaced it with something simpler yet still hella neat ;) - Score Category so you can quickly glance and see if you're in the Millions, Billions, Trillions, etc :D CHANGED: - UI position of Material Gathering Display | now it's in the top right corner - UI Layout of Multiplier Display | Top Left corner - Rearranged the lower Stacked Bonus Layout FIXED: - FireTowers not properly destroying/damaging Trackers when they hover over them