99Managers Futsal Edition
Steam News 7 May 202615d ago

v0.7.5 Custom team logos

Long awaited and finally released: Every image can be used as a team logo! Simply go to the editor, open a data pack and in the team editor click "Load custom logo". Over the past weeks the game got quite popular on And…

Update log

Full 99Managers Futsal Edition update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes2 additions7 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Performance
  • Fixes
changedOver the past weeks the game got quite popular on Android, with reaching nearly 10k installs. So there are plenty mobile UI fixes such as a slightly bigger font (1 pixel). Also the cold startup time got reduced and most resources are now loaded during the splash screen.
addedAddedUI Add new UI themes Tokyo Night and Tokyo Day Show tick counts in audio setting sliders Show loading progress on splash screen
addedAddedEditor Use custom images as team logos Add a confirm dialog for all deletions
changedFixedUI Improve scroll bar visibility and colorize scroll grabber important on press and hover Only increase scroll grabber size for mobile Calendar: hide competition button if no match exists on that day Email: hide active message and only show starred/unread emails in list when filtered
changedFixedLogic Improve player generation and retirement to prevent deleting too many free agents Increase initial contract duration for most players
changedFixedPerformance Improve cold start up time by loading most resources in splash screen
UI Only show website and main social media link in menu Show if player is retiring on contract view Increase scroll bar grab button by 50% Increase big font size26 to 27

Long awaited and finally released: Every image can be used as a team logo! Simply go to the editor, open a data pack and in the team editor click "Load custom logo".

Over the past weeks the game got quite popular on Android, with reaching nearly 10k installs. So there are plenty mobile UI fixes such as a slightly bigger font (1 pixel). Also the cold startup time got reduced and most resources are now loaded during the splash screen.

Player generation and retirement has been heavily refactored and should be more realistic now. No young players retiring or players playing infinitely.

Here the full changelog as usual.

Added

  • UI

    • Add new UI themes Tokyo Night and Tokyo Day

    • Show tick counts in audio setting sliders

    • Show loading progress on splash screen

  • Editor

    • Use custom images as team logos

    • Add a confirm dialog for all deletions

  • Email

    • Send email on player retirement of own team players

Fixed

  • UI

    • Improve scroll bar visibility and colorize scroll grabber important on press and hover

    • Only increase scroll grabber size for mobile

    • Calendar: hide competition button if no match exists on that day

    • Email: hide active message and only show starred/unread emails in list when filtered

  • Logic

    • Improve player generation and retirement to prevent deleting too many free agents

    • Increase initial contract duration for most players

  • Performance

    • Improve cold start up time by loading most resources in splash screen

  • Data

    • Use same data directory for Steam Demo version

      • Allows to continue save game on full version

    • Default data packs: replace duplicate team Semarang with Makassar

  • Input

    • Improve joypad navigation, especially in email message list

Changed

  • UI

    • Only show website and main social media link in menu

    • Show if player is retiring on contract view

    • Increase scroll bar grab button by 50%

    • Increase big font size from 26 to 27

    • Remove redundant labels from manager setup

    • Team logos: replace grid pattern with half

  • Logic

    • Reduce probability for surname of random nationality from 10% to 3%

    • Improve youth player attributes

    • Reduce retirement max age to 40, where last 5 year contract can be signed

    • Calculate team prestige by counting only average of top 5 players

    • Team prestige has now more influence on generated player prestige

  • Data

    • Move backups from sync/ to local/ directory

    • Rename directory active/ to data/ for existing save games and data packs

  • Editor

    • Improve random team prestige logic, by taking also league position into account

    • Prevent team prestige editing, once players are generated

  • Transfers

    • Improve team offer logic to increase amount of offers made

  • Translations

    • Remove continent and nations names from translations files

    • Use Unicode Common Locale Data Repository for territory translations

  • Other

    • Change Godot renderer to mobile

Code Contributors

  • Simon Dalvai (dulvui)

Translation Contributors

Source

Steam News / 7 May 2026

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