What changed
0 fixes2 additions4 changes0 removals
- Events
- Gameplay
- Security
- Compatibility
changedThe full playlist can be found here: https://www.youtube.com/playlist?list=PLO4WvNC3TJwzTsHByDT55h2UDRXJfngu2
addedThe game has an exceptionally high skill ceiling. This makes the game extremely challenging in nature and is one of the key reasons why people play it for thousands of hours. But it can also make it both intimidating for new users and extremely frustrating for existing users who have plateaued.
changedWe have had a lot of feedback in various forms from people struggling to understand the intricacies of the match engine and various other aspects of gameplay such as the Academy Trials.
changed90 Minute Fever is a game of small margins - especially in the top divisions, where the teams are very closely matched with fewer weaknesses to exploit. It simply isn’t reasonable to expect to consistently beat other managers at the top level unless you are consistently making better decisions than they are, and some people put a huge amount of effort into this game, having played for many thousands of hours, so this is by no means an easy task. To some large degree, you make your own luck in this game. Sure, you can get lucky or unlucky on a situation to situation basis, but over time, consistently making better decisions will yield better results. Whilst this series does provide some direct answers to various aspects of the game. On the whole, the intention is not to provide answers to a limited amount of specific questions, but rather to provide a framework of information to help you improve your own decision making to better deal with the dynamic nature of the game and the huge variety of situations that can be thrown at you.
changedWe’ve received lots of feedback that indicates there is a potential appetite for this kind of content. We’ve held off creating this ourselves up to now in the hope that a content creator might choose to do something in this area, but the userbase is obviously not large at this pre-release stage, so we have decided to get something out there to hopefully provide some assistance. If someone else creates this kind of content in the future we’ll likely wind these down and not get in their way!
addedThe series is designed to provide information and insight for both new and existing users. It will take you through not only the early decision-making
90 Minute Fever - Online Football (Soccer) Manager changes
changedThe full playlist can be found here: https://www.youtube.com/playlist?list=PLO4WvNC3TJwzTsHByDT55h2UDRXJfngu2
addedThe game has an exceptionally high skill ceiling. This makes the game extremely challenging in nature and is one of the key reasons why people play it for thousands of hours. But it can also make it both intimidating for new users and extremely frustrating for existing users who have plateaued.
changedWe have had a lot of feedback in various forms from people struggling to understand the intricacies of the match engine and various other aspects of gameplay such as the Academy Trials.
changed90 Minute Fever is a game of small margins - especially in the top divisions, where the teams are very closely matched with fewer weaknesses to exploit. It simply isn’t reasonable to expect to consistently beat other managers at the top level unless you are consistently making better decisions than they are, and some people put a huge amount of effort into this game, having played for many thousands of hours, so this is by no means an easy task. To some large degree, you make your own luck in this game. Sure, you can get lucky or unlucky on a situation to situation basis, but over time, consistently making better decisions will yield better results. Whilst this series does provide some direct answers to various aspects of the game. On the whole, the intention is not to provide answers to a limited amount of specific questions, but rather to provide a framework of information to help you improve your own decision making to better deal with the dynamic nature of the game and the huge variety of situations that can be thrown at you.
changedWe’ve received lots of feedback that indicates there is a potential appetite for this kind of content. We’ve held off creating this ourselves up to now in the hope that a content creator might choose to do something in this area, but the userbase is obviously not large at this pre-release stage, so we have decided to get something out there to hopefully provide some assistance. If someone else creates this kind of content in the future we’ll likely wind these down and not get in their way!
Hi everyone
Want to learn the ropes of 90MF? Want to get to the Masters League? Want to improve at 90MF? Perhaps this series can help! A complete playthrough from the Training League to Masters league (hopefully!), with an extensive commentary of thousands of decisions made along the way!
The full playlist can be found here: https://www.youtube.com/playlist?list=PLO4WvNC3TJwzTsHByDT55h2UDRXJfngu2
Why have we made these videos?
The game has an exceptionally high skill ceiling. This makes the game extremely challenging in nature and is one of the key reasons why people play it for thousands of hours. But it can also make it both intimidating for new users and extremely frustrating for existing users who have plateaued.
We have had a lot of feedback in various forms from people struggling to understand the intricacies of the match engine and various other aspects of gameplay such as the Academy Trials.
It is apparent that many people believe the game does not allow the ability to influence the outcome of matches nor the ability to progress their club up through the divisions - and this is very much not the case! The game absolutely allows those who are good at the game to win and to progress. Successfully communicating this is something that cannot be done simply by telling people that this is the case. It needs to be illustrated by example - and that is what this series is aiming to do. Amongst other things, it tries to help with what to look for when watching matches, to provide a framework of knowledge for the wide array of tactical options that exist in the game, and provides examples of how this knowledge can be applied during matches to secure match results.
90 Minute Fever is a game of small margins - especially in the top divisions, where the teams are very closely matched with fewer weaknesses to exploit. It simply isn’t reasonable to expect to consistently beat other managers at the top level unless you are consistently making better decisions than they are, and some people put a huge amount of effort into this game, having played for many thousands of hours, so this is by no means an easy task. To some large degree, you make your own luck in this game. Sure, you can get lucky or unlucky on a situation to situation basis, but over time, consistently making better decisions will yield better results. Whilst this series does provide some direct answers to various aspects of the game. On the whole, the intention is not to provide answers to a limited amount of specific questions, but rather to provide a framework of information to help you improve your own decision making to better deal with the dynamic nature of the game and the huge variety of situations that can be thrown at you.
We’ve received lots of feedback that indicates there is a potential appetite for this kind of content. We’ve held off creating this ourselves up to now in the hope that a content creator might choose to do something in this area, but the userbase is obviously not large at this pre-release stage, so we have decided to get something out there to hopefully provide some assistance. If someone else creates this kind of content in the future we’ll likely wind these down and not get in their way!
Who are these videos for?
The series is designed to provide information and insight for both new and existing users. It will take you through not only the early decision-making