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Steam News17 September 20241y ago

"Golden Hour" update now LIVE!

Commanders, We have a new update for you today. Focusing on fixing bugs and small improvements. You should also see your achievements properly verified and unlocked now.

In this update4

Full notes

Full 9-Bit Armies: A Bit Too Far update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

19 fixes2 additions4 changes1 removal
  • Gameplay
  • Fixes
  • Maps
  • UI and audio
  • Performance
addedWe have a new update for you today. Focusing on fixing bugs and small improvements. You should also see your achievements properly verified and unlocked now.
addedWe have a new update for you today. Focusing on fixing bugs and small improvements. You should also see your achievements properly verified and unlocked now.
changedCampaignIncreased gold timer from 30 minutes to 40 minutes for Overlords mission 11.
fixedCampaignFix for campaign mission objective stars looking "squished" in the upper left corner UI.
changedImprovementsImproved border around text boxes to allow for additional space on the left and right of text.
changedImprovementsImproved helicopter unloading so that units will not expand into a straight line, but instead group around the helicopter in a circle.
gold timer30minutes40minutesgold timer increased, buff

9-Bit Armies: A Bit Too Far changes

addedWe have a new update for you today. Focusing on fixing bugs and small improvements. You should also see your achievements properly verified and unlocked now.
addedWe have a new update for you today. Focusing on fixing bugs and small improvements. You should also see your achievements properly verified and unlocked now.
changedIncreased gold timer from 30 minutes to 40 minutes for Overlords mission 11.
fixedFix for campaign mission objective stars looking "squished" in the upper left corner UI.
changedImproved border around text boxes to allow for additional space on the left and right of text.

Commanders,

We have a new update for you today. Focusing on fixing bugs and small improvements. You should also see your achievements properly verified and unlocked now.

Later on we plan to do a pass over the campaigns to touch them up a little more and fix some longstanding issues.

9-Bit Armies - "Golden Hour" Update now LIVE Commanders,

We have a new update for you today. Focusing on fixing bugs and small improvements. You should also see your achievements properly verified and unlocked now.

Later on we plan to do a pass over the campaigns to touch them up a little more and fix some longstanding issues.

Campaign

  • Increased gold timer from 30 minutes to 40 minutes for Overlords mission 11.

  • Fix for campaign mission objective stars looking "squished" in the upper left corner UI.

Improvements

  • Improved border around text boxes to allow for additional space on the left and right of text.

  • Improved helicopter unloading so that units will not expand into a straight line, but instead group around the helicopter in a circle.

  • Removed extra black/unplayable space around edges of most maps.

Achievements

  • Added new feature (at startup main menu) to verify all stat-tracked achievements (like The Big Eight) are awarded if previously completed.

Fixes

  • Fixes for green/red cells in placement build grid sometimes not appearing to line up with the legal placement positions of structures

  • Fix for cinematic system not being aware when a target object is deleted

  • Fix for main menu buttons not animating after playing a replay

  • Fix for Operation: Thunderbolt daily challenge being impossible

  • Fixed replays so ESC to bring up options menu works after a replay has finished playing, or seeked backwards

  • Fixed replays so all unit and struture 3D SFX properly play, instead of just for certain players

  • Fixed issue which caused a crash when using the timeline bar to seek to the end of the replay.

  • Fix with WASD and Arrow key camera scrolling to work after a replay has ended and after a replay has ended and then the replay is restarted

  • Fix for quickmatch failing to connect after hosting or joining a LAN game

  • Fix for game resolution changing unexpectedly when alt-tabbing

  • Possible fix for stretched structure tooltips

  • Fix for incorrect resolution list showing in the video options dialog when the user selects a different monitor

  • Fixed civilian transport not spawning after reloading sentinel mission 5.

  • Fix for picking bad cross spawn locations on Sand Trap and Shark Tooth Bay in Quickmatch.

  • Fix for not remembering the preferred GPU if the GPU order changes

  • Fix for not defaulting to a discrete GPU in preference to an AMD integrated GPU

  • Fix for video options dialog resolution list when using a GPU that has no display outputs attached and is instead using the display output of a different GPU. Fix for video options dialog sometimes showing the incorrect native resolution when selecting full-screen borderless window option

  • Fixed Map Editor to correctly play audio on animations.

Source

Steam News / 17 September 2024

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