Full notes
Full 808 update
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Repeated intro
Hey, here are some more bugfixes:
What changed
- UI and audio
- Fixes
- Gameplay
- Performance
- In the MemoryHotel Lobby, fixed the sound of the door on left coming from the void
- In the MemoryDnD, fixed the HUD not scaling with the resolution
Fixed Ash waking up on sofa instead of in his bed after fainting
In the opening scene, fixed some subtitle errors
In the opening scene and restaurant memory, fixed some colliders
Increased distance to interact with the elevator for easy use
Fixed the brush in the second scene
Throughout the game, fixed blue scan outlines being present over objects even though Ash cannot use it until the end
Fixed an issue where while Ash faints, the whole room literally turns upside down
Optimized all of the scenes further, in some gaining %50 more fps in most systems
Here are some bugs that I've tried to fix in this update but didn't confirmed as fixed yet:
Freezing after coming back to main menu from credits at the end of the game
Equipping staff in the wrong place in DnD fight
Randomly freezing DnD fight
Sometimes at the start of the game, everything goes dark
With that, I think I've solved the major bugs.
If you encounter any other bugs, feel free to reach out on Discord.
EEXimium / zero task
Source
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