HomeGamesUpdatesPricingMethodology
Steam News23 June 20266d ago

Bugfix 2

Hey, here are some more bugfixes: In the Memory: Hotel Lobby, fixed the sound of the door on left coming from the void In the Memory: DnD, fixed the HUD not scaling with the resolution Fixed Ash waking up on sofa instea

Full notes

Full 808 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey, here are some more bugfixes:

What changed

9 fixes0 additions2 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Performance
fixedIn the Memory: Hotel Lobby, fixed the sound of the door on left coming from the void
fixedIn the Memory: DnD, fixed the HUD not scaling with the resolution
fixedFixed Ash waking up on sofa instead of in his bed after fainting
fixedIn the opening scene, fixed some subtitle errors
fixedIn the opening scene and restaurant memory, fixed some colliders
changedIncreased distance to interact with the elevator for easy use
  • In the MemoryHotel Lobby, fixed the sound of the door on left coming from the void
  • In the MemoryDnD, fixed the HUD not scaling with the resolution
  • Fixed Ash waking up on sofa instead of in his bed after fainting

  • In the opening scene, fixed some subtitle errors

  • In the opening scene and restaurant memory, fixed some colliders

  • Increased distance to interact with the elevator for easy use

  • Fixed the brush in the second scene

  • Throughout the game, fixed blue scan outlines being present over objects even though Ash cannot use it until the end

  • Fixed an issue where while Ash faints, the whole room literally turns upside down

  • Optimized all of the scenes further, in some gaining %50 more fps in most systems

Here are some bugs that I've tried to fix in this update but didn't confirmed as fixed yet:

  • Freezing after coming back to main menu from credits at the end of the game

  • Equipping staff in the wrong place in DnD fight

  • Randomly freezing DnD fight

  • Sometimes at the start of the game, everything goes dark

With that, I think I've solved the major bugs.

If you encounter any other bugs, feel free to reach out on Discord.

EEXimium / zero task

Source

Steam News / 23 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.