Update log
Full 77p egg: Eggwife update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Balance
- Performance
- Gameplay
- UI and audio
- Maps
Patch notes:
General Fixes:
Fixed Discharger spamming ammo pickup/fail notifs when plugged in.
Fixed many achievements not working.
Fixed human's limbs sometimes BONKing them if detached with the guitar, causing extra damage.
Fixed a crash caused by invalid collision check on game load.
Optimised performance-heavy projectiles when used in full-auto weapons during the dream sequence.
Hopefully fixed Taurissan key tubs not opening on lower framerates.
Fixed being able to lock yourself inside a Factory secret area.
Fixed being able to clip inside the Factory blast door and get stuck.
Fixed Boomer Juice being vegan, despite containing goat by-products.
Picture frames will no longer collide with the player after they are broken.
Fixed eating a cooked empty mug being a vegan infraction.
Fixed Egg's bedroom door always falling inwards when starting Apartment level.
Slightly improved Factory conveyor puzzle on lower framerates.
Fixed being able to sequence-break the Factory conveyor puzzle and get stuck.
Turned off mipmaps for a few textures that include crucial text.
Fixed not being able to pick up the Fertilauncher at the beginning of Farm if you have found one early and have full ammo.
Fixed vehicles continuing to fully accelerate away from you for 1.2 seconds after exiting while holding accelerate.
Fixed firing a weapon in a car wasting your ammo.
Fixed being able to fire your gun while looking at a CCTV screen.
Fixed the door that opens after the Sewer Depths boss fight being closed if you load game.
Fixed weapon-giving arena cards stating that enemies will drop ammo if the weapon does not have ammo, and NOT stating they'll drop ammo if the weapon DOES have ammo.
Fixed zombie blood appearing as vomit in a blender funnel.
Fixed a crash caused if the incremental achievement save gets corrupted.
Fixes for inventory screen scaling on non-16:9 screen ratios.
Fixes for extension cord reliablity.
Fixed Taurissan not counting as an enemy.
Fixed GO button on New Game not having a sound.
Fixed a whole bunch of issues regarding the registering of enemy deaths.
Fixed Factory ending not actually killing everything.
Fixed inventory tooltips being able to go off screen.
Hopefully fixed being able to sequence-break the end of Farm.
Fixed incorrect invisible walls in Cumbubblingham.
Added a checkbox on New Game to optionally delete all your collectables and start fully fresh.
Level select warning text modified to correctly represent how achievements are handled when not starting from level 1.
Removed third-person mode.
Removed Pisstol from Sheffie and PISSCO level select areas.
Added more fan art.
Fixed killing baby flies being vegan.
Fixed various USE prompts showing E as the use key regardless of config.
Arena fixes and changes:
Removed bleach round on wave 4 of arena level 1.
Nerfed bleach pootank in arena mode.
Fixed the card for unlocking next arena not having the right image.
Nerfed enemy "Hasty Pootanks" card.
Nerfed enemy health regen card.
Nerfed increase max health card.
Nerfed Builder's Tea card.
Fixed death screen sometimes telling you to "try flaccid mode" even though there's no difficulties in arena.
Exploding fireworks packs now do siginificantly less damage to egg.
Improvements to enemy navigation and collision on Arena map 2.
Added Kill-Zs to arena maps.
Source
