HomeGamesUpdatesPricingMethodology
Steam News25 November 20257mo ago

Early Access Hotfix 8

🔧 Hotfix 8 - 11/25/25 New Features & Updates Japanese localization is now live! It is now easier to distinguish between an AI Zombie Master and a Player Zombie Master in the Join Match popup Added an option to disable

In this update5

Full notes

Full 7 Days Blood Moons update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions11 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
  • Performance
  • Maps
changedNew Features & UpdatesJapanese localization is now live!
addedNew Features & UpdatesAdded an option to disable the crosshair in the Options menu
addedNew Features & UpdatesAdded an option to set whether creating a lobby defaults to a Private or Public match
changedNew Features & UpdatesUpdated the Feral and Radiated zombie VFXs
changedNew Features & UpdatesUpdated zombie projectile VFXs across various zombies
addedNew Features & UpdatesAdded hit impact VFX

7 Days Blood Moons changes

changedJapanese localization is now live!
addedAdded an option to disable the crosshair in the Options menu
addedAdded an option to set whether creating a lobby defaults to a Private or Public match
changedUpdated the Feral and Radiated zombie VFXs
changedUpdated zombie projectile VFXs across various zombies

🔧 Hotfix 8 - 11/25/25

New Features & Updates

  • Japanese localization is now live!

  • It is now easier to distinguish between an AI Zombie Master and a Player Zombie Master in the Join Match popup

  • Added an option to disable the crosshair in the Options menu

  • Added an option to set whether creating a lobby defaults to a Private or Public match

  • Updated the Feral and Radiated zombie VFXs

  • Updated zombie projectile VFXs across various zombies

  • Added hit impact VFX

Balancing

  • Rebalanced Tier 1 weapon stats

  • Rebalanced Tier 2 and Tier 3 Hunter stats

  • Adjusted Spike Trap production cost

  • Corrected Sledge Turret attack rate

Optimization

  • Downtown map: general performance optimizations

  • General VFX optimizations across the game

  • Optimized Zombie Possession VFX

  • Improvements on zombie pathing and balancing of key POIs in Cemetery and Farm Maps

Bug Fixes

  • Fixed various UI issues in the Zombipedia screen

  • Fixed the Ball Buster weapon shooting animation

  • Fixed an issue preventing Profile progress bars from updating

  • Adjusted infection VFX intensity

  • Fixed a bug where the Random Map preview wasn’t displayed in the Lobby Browser

  • Fixed the map loading screen not matching the selected map Thank you for playing, and as always feel free to leave your comments and suggestions in our Discord Server. We are also currently hosting a Thanksgiving Giveaway for Steam Keys, feel free to join in! :)

Source

Steam News / 25 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.