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Steam News9 December 20232y ago

The Last 66 Days release date has now been announced!

Good morning, noon, and night, everyone, I'm Xiran, and I'm thrilled to be announcing the release time of my video game, The Last 66 Days, today!

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Full 倒计 66 日 update

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changedGood morning, noon, and night, everyone, I'm Xiran, and I'm thrilled to be announcing the release time of my video game, The Last 66 Days, today! For those of you who don't know, The Last 66 Days is a visual novel based on a relationship story that I've experienced, and while it may be a bit boring, it's been a labor of love for me for the past two months or so. Finally, I've decided to announce today that The Last 66 Days will be released on January 1, 2024 CST (which is also December 31, 2023 PST). As a developer, I've always believed that games are a kind of art that can transcend language and geography, connecting all kinds of empathetic players around the world. So for those of you who use Traditional Chinese, I will be localizing the game as soon as possible after release. Next, I'm happy to reveal a bit of my entire process and mental journey in developing this game so far, for all you prospective gamers out there~!
changed(As my English is limited and I use a lot of slang in my diary, in order to leave the original meaning as unaltered as possible, I will provide the content of my diary as it is in my native language, Simplified Chinese, for which I apologize.)
changed2023/11/12:通过编辑源代码定制了游戏引擎的 UI;炁清角色立绘绘制完成,等待安娜的人物立绘中…

倒计 66 日 changes

changedGood morning, noon, and night, everyone, I'm Xiran, and I'm thrilled to be announcing the release time of my video game, The Last 66 Days, today! For those of you who don't know, The Last 66 Days is a visual novel based on a relationship story that I've experienced, and while it may be a bit boring, it's been a labor of love for me for the past two months or so. Finally, I've decided to announce today that The Last 66 Days will be released on January 1, 2024 CST (which is also December 31, 2023 PST). As a developer, I've always believed that games are a kind of art that can transcend language and geography, connecting all kinds of empathetic players around the world. So for those of you who use Traditional Chinese, I will be localizing the game as soon as possible after release. Next, I'm happy to reveal a bit of my entire process and mental journey in developing this game so far, for all you prospective gamers out there~!
changed(As my English is limited and I use a lot of slang in my diary, in order to leave the original meaning as unaltered as possible, I will provide the content of my diary as it is in my native language, Simplified Chinese, for which I apologize.)
changed2023/11/12:通过编辑源代码定制了游戏引擎的 UI;炁清角色立绘绘制完成,等待安娜的人物立绘中…

Good morning, noon, and night, everyone, I'm Xiran, and I'm thrilled to be announcing the release time of my video game, The Last 66 Days, today! For those of you who don't know, The Last 66 Days is a visual novel based on a relationship story that I've experienced, and while it may be a bit boring, it's been a labor of love for me for the past two months or so. Finally, I've decided to announce today that The Last 66 Days will be released on January 1, 2024 CST (which is also December 31, 2023 PST). As a developer, I've always believed that games are a kind of art that can transcend language and geography, connecting all kinds of empathetic players around the world. So for those of you who use Traditional Chinese, I will be localizing the game as soon as possible after release. Next, I'm happy to reveal a bit of my entire process and mental journey in developing this game so far, for all you prospective gamers out there~!

(As my English is limited and I use a lot of slang in my diary, in order to leave the original meaning as unaltered as possible, I will provide the content of my diary as it is in my native language, Simplified Chinese, for which I apologize.)

  • 2023/10/27:他告诉我他要离开了,所以我开始制作了这个游戏给他作为道别礼。我必须得在 2024 年新年之前完成上架,不然就来不及了。

  • 2023/10/29:根据和他过往的经历大致剧情走向写好了。一共 1264 个字。

  • 2023/11/01:把大致剧情走向丢给 AI 再加上自己改写与补充,完成了一稿。一共 2652 字。

  • 2023/11/03:和几个人分享了自己的剧本,发现了个巨大的问题——一稿太短了。一般人可能在 5-10 分钟内就读完了。接下来必须要扩展一稿规模或者另起一稿。

  • 2023/11/04:仔细斟酌后发现一稿主要是基于我和他之间的重要事件改编,注定写不出什么花样来。日常聊天中的那些废话,才是产生感情最重要的因素。决定推翻一稿重新撰写二稿,内容基于我和他之间的所有聊天记录。

  • 2023/11/06:二稿撰写完成,共 8383 个字。这次的字数终于提升到约二十分钟的游戏时长了,同时还加入了只有达成某些特殊条件才能触发的隐藏结局。具体内容保密~

  • 2023/11/07:还是发现了问题,二稿还是太短,而且人物语言风格过于相似,虽然这是基于真实内容改编,但是在游戏中还是容易给玩家们造成两个人就像同一个人说的话的错觉。开始根据问题略微修改二稿,定为三稿。

  • 2023/11/08:三稿撰写完成,同时也修改掉了一些二稿的逻辑 Bug 以及影响玩家正常阅读的句子。奇怪,三稿修改完也是 8383 个字。理论完成,准备上实践——游戏化开始!

  • 2023/11/10:完成三稿剧本游戏化过程。即将开始着手准备背景图、立绘、背景音乐等附加内容。提前做好上架准备,开始申请注册 TapTap 开发者账号。

  • 2023/11/11:从免版权素材网站上挑了一些音频作为游戏背景音乐以及部分背景图。同时其他背景图与立绘的约稿于今日开始,因为鄙人不怎么会画画……一共花了 610r,饭都要吃不起了……

  • 2023/11/12:通过编辑源代码定制了游戏引擎的 UI;炁清角色立绘绘制完成,等待安娜的人物立绘中…

  • 2023/11/14:研究了一晚上的 TapSDK,最终决定使用 TapPlay (因为我是没有任何一点的 Android 开发经验啊……)。

  • 2023/11/16:本来打算用 TapTap 在国内发布的,但是突然发现在大陆发行需要版号,最终还是决定拥抱 Steam 了。开始申请注册 Steam 开发者账号。

  • 2023/11/17:早上收到了 Steam 的审核通过通知,耶!准备开始着手上架 Steam。

  • 2023/11/18:立绘画师说今天能完成两幅人物立绘,拭目以待。

  • 2023/11/19:好好好,立绘还是拖到了今天,不过问题不大。将人物的立绘插入了游戏,游戏只差标题图就完工了。

  • 2023/11/20:标题图新鲜出炉!终于可以提交 Steam 商店页面了,提交了商店页面等待审核中。

  • 2023/11/21:游戏制作的最后部分完成,提交整个游戏等待审核喽!

  • 2023/11/23:审核不通过,因为添加了太多链接。现在把这类链接移到官方网站了,看看审核能不能过。不过快要到周末了,估计得等到下周才能出结果了。

  • 2023/11/26:审核过了!终于!!上架环节终于结束咯,坐等发行~

Source

Steam News / 9 December 2023

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