What changed
0 fixes1 addition0 changes0 removals
addedGood morning, good afternoon, and good evening, I'm Xiran, the developer of The Last 66 Days! Welcome to the store page that was hastily built just a little while ago. The plot of the game is based on my real life chat with him. My character is quite strange, I'm not sure why I fell in love with him so quickly (I met him on around October 10th, just a few days after I confessed my love for him), and I've heard people say that they seem to have a personality that can't help but be moved by the other person if they give a little bit of themselves to them, but I don't know that for sure either.) However, even though we only have 66 days left (of course, for today, it's only 36 days), I want to make this game as a goodbye gift to him, so that I won't have any regrets. It was his idea to make this game in the first place. I had written a short story about him and I, and he said that if I expanded the plot and turned it into a visual novel, it would be a hit with many people who could relate to it. On the one hand, as a farewell gift to him, and on the other hand, I want to try a new field, so I came to make a game, thanks to God's arrangement that I can meet you guys to savor my story with him~! It's really hard to make a game by myself, I have to think about the illustrations and the plot, and I also have to read the revised script to my friends and family from time to time (although not many people have read the script). I thought of giving up a few times in the middle of the process, but luckily I had a lot of encouragement from many people to keep me going, so I'd like to express my deepest gratitude~. This is my first time making a game, and the plot is on the everyday side, so it might be a bit boring. I'm well aware of this, but I don't have the talent to change it on my own, and it's not realistic to find someone else to change it, I've already invested too much time and money into this game >_<. So I'll understand any of you to get refunds from the Steam, after all, I'm the one who did a terrible job. But I'm still very happy that people are willing to read my story. The last thing I want to say sorry is about my funding. I have put so much money into this game that I had to make it a pay-to-play system in order to get my money back. Every time you purchase the game, you are supporting me greatly and I am honored. Of course, as mentioned above, if you found the story too boring, I do understand that you got a refund through Steam. It was poorly crafted on my part, and I'll be sure to work on it more in the future! Thank you for reading this far. If you don't mind, add The Last 66 Days to your wishlist so you can guide me through one last look at my story with him before he leaves. Thanks!
倒计 66 日 changes
addedGood morning, good afternoon, and good evening, I'm Xiran, the developer of The Last 66 Days! Welcome to the store page that was hastily built just a little while ago. The plot of the game is based on my real life chat with him. My character is quite strange, I'm not sure why I fell in love with him so quickly (I met him on around October 10th, just a few days after I confessed my love for him), and I've heard people say that they seem to have a personality that can't help but be moved by the other person if they give a little bit of themselves to them, but I don't know that for sure either.) However, even though we only have 66 days left (of course, for today, it's only 36 days), I want to make this game as a goodbye gift to him, so that I won't have any regrets. It was his idea to make this game in the first place. I had written a short story about him and I, and he said that if I expanded the plot and turned it into a visual novel, it would be a hit with many people who could relate to it. On the one hand, as a farewell gift to him, and on the other hand, I want to try a new field, so I came to make a game, thanks to God's arrangement that I can meet you guys to savor my story with him~! It's really hard to make a game by myself, I have to think about the illustrations and the plot, and I also have to read the revised script to my friends and family from time to time (although not many people have read the script). I thought of giving up a few times in the middle of the process, but luckily I had a lot of encouragement from many people to keep me going, so I'd like to express my deepest gratitude~. This is my first time making a game, and the plot is on the everyday side, so it might be a bit boring. I'm well aware of this, but I don't have the talent to change it on my own, and it's not realistic to find someone else to change it, I've already invested too much time and money into this game >_<. So I'll understand any of you to get refunds from the Steam, after all, I'm the one who did a terrible job. But I'm still very happy that people are willing to read my story. The last thing I want to say sorry is about my funding. I have put so much money into this game that I had to make it a pay-to-play system in order to get my money back. Every time you purchase the game, you are supporting me greatly and I am honored. Of course, as mentioned above, if you found the story too boring, I do understand that you got a refund through Steam. It was poorly crafted on my part, and I'll be sure to work on it more in the future! Thank you for reading this far. If you don't mind, add The Last 66 Days to your wishlist so you can guide me through one last look at my story with him before he leaves. Thanks!
Good morning, good afternoon, and good evening, I'm Xiran, the developer of The Last 66 Days! Welcome to the store page that was hastily built just a little while ago. The plot of the game is based on my real life chat with him. My character is quite strange, I'm not sure why I fell in love with him so quickly (I met him on around October 10th, just a few days after I confessed my love for him), and I've heard people say that they seem to have a personality that can't help but be moved by the other person if they give a little bit of themselves to them, but I don't know that for sure either.) However, even though we only have 66 days left (of course, for today, it's only 36 days), I want to make this game as a goodbye gift to him, so that I won't have any regrets. It was his idea to make this game in the first place. I had written a short story about him and I, and he said that if I expanded the plot and turned it into a visual novel, it would be a hit with many people who could relate to it. On the one hand, as a farewell gift to him, and on the other hand, I want to try a new field, so I came to make a game, thanks to God's arrangement that I can meet you guys to savor my story with him~! It's really hard to make a game by myself, I have to think about the illustrations and the plot, and I also have to read the revised script to my friends and family from time to time (although not many people have read the script). I thought of giving up a few times in the middle of the process, but luckily I had a lot of encouragement from many people to keep me going, so I'd like to express my deepest gratitude~. This is my first time making a game, and the plot is on the everyday side, so it might be a bit boring. I'm well aware of this, but I don't have the talent to change it on my own, and it's not realistic to find someone else to change it, I've already invested too much time and money into this game >_<. So I'll understand any of you to get refunds from the Steam, after all, I'm the one who did a terrible job. But I'm still very happy that people are willing to read my story. The last thing I want to say sorry is about my funding. I have put so much money into this game that I had to make it a pay-to-play system in order to get my money back. Every time you purchase the game, you are supporting me greatly and I am honored. Of course, as mentioned above, if you found the story too boring, I do understand that you got a refund through Steam. It was poorly crafted on my part, and I'll be sure to work on it more in the future! Thank you for reading this far. If you don't mind, add The Last 66 Days to your wishlist so you can guide me through one last look at my story with him before he leaves. Thanks!
Finally, we would like to thank the following people and teams for their contributions to the game (in no particular order):