What changed
1 fix3 additions1 change0 removals
- Gameplay
- Store
- UI and audio
- Server
- Compatibility
addedWe've just posted a new pdate. See below its content.
addedAlso, we are working on a new DLC called "Mercenaries" All info on this link: https://store.steampowered.com/app/2104800/Mercenaries__4th_Generation_Warfare/
addedImprovements to the game:Added Korean language version - Improved the interface to select additional characters - Adjustment of the characters' layout when they are in their building - Text messages read on smartphones are now displayed in anti-chronological order - New faces for religious community leader characters - Adjusted range, and improved animation and visuals when firing a rocket launcher
fixedDebugging:Fixed interface bugs in commercial contracts - Fixed a case not taken into account for the achievement "Ultimate betrayal". - Various corrections of the To Do menu - Fixed a bug that made foreign characters visible without reason - Fixed a bug that prevented the faces of recruited ministers to be displayed in the recruitment interface of the leadership team - Fixed a bug in the tooltips of the country files - Fixed an animation bug when some characters consult their smartphone - Fixed replacement of dead ministers by AI. - Fixed fighters shots on cruisers - Reassignment of characters without player when reloading network games - Various corrections in the network game
changedDebugging:We would like to thank the gaming community and especially the beta testers for their collaboration in improving this game.
4th Generation Warfare changes
addedWe've just posted a new pdate. See below its content.
addedAlso, we are working on a new DLC called "Mercenaries" All info on this link: https://store.steampowered.com/app/2104800/Mercenaries__4th_Generation_Warfare/
addedAdded Korean language version - Improved the interface to select additional characters - Adjustment of the characters' layout when they are in their building - Text messages read on smartphones are now displayed in anti-chronological order - New faces for religious community leader characters - Adjusted range, and improved animation and visuals when firing a rocket launcher
fixedFixed interface bugs in commercial contracts - Fixed a case not taken into account for the achievement "Ultimate betrayal". - Various corrections of the To Do menu - Fixed a bug that made foreign characters visible without reason - Fixed a bug that prevented the faces of recruited ministers to be displayed in the recruitment interface of the leadership team - Fixed a bug in the tooltips of the country files - Fixed an animation bug when some characters consult their smartphone - Fixed replacement of dead ministers by AI. - Fixed fighters shots on cruisers - Reassignment of characters without player when reloading network games - Various corrections in the network game
changedWe would like to thank the gaming community and especially the beta testers for their collaboration in improving this game.
We've just posted a new pdate. See below its content.
Also, we are working on a new DLC called "Mercenaries" All info on this link: https://store.steampowered.com/app/2104800/Mercenaries__4th_Generation_Warfare/
Patch v1.04 Log[
Improvements to the game:
Added Korean language version - Improved the interface to select additional characters - Adjustment of the characters' layout when they are in their building - Text messages read on smartphones are now displayed in anti-chronological order - New faces for religious community leader characters - Adjusted range, and improved animation and visuals when firing a rocket launcher
Debugging:
We would like to thank the gaming community and especially the beta testers for their collaboration in improving this game.
The 4GW development team