Full notes
Full 万世剑冢 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- Store
- Events
- Fixes
万世剑冢 changes
Added the “Celestial Destiny” system to Endless Mode. It appears above the status bar on the world map. For every 100 points accumulated, a tag indicating the event type for the next encounter node will refresh; each event is triggered and completed individually.
Added batch alchemy in Endless Mode, similar to the main campaign.
Added reset functions for the Star Chart and Skill Tree in Endless Mode.
Added display of equipment’s “Great Realm” and “Void Tier” levels in the equipment information screen in Endless Mode.
Added attribute and damage information to the “View More” pop-up window for characters.
Optimized the opening speed of the inventory when it contains too many items; it now loads in batches upon first opening, and interacting with an item no longer refreshes the entire inventory list.
Optimized the broadcast system, including the content recorded and how it is retrieved.
Optimized the position of the purchase button in the Main Story’s “Heaven and Earth Treasury,” moving it below the scroll bar.
Optimized the “Five Elements Secret Realm” event in the main storyline: options for corresponding Constitution attributes are hidden once that attribute reaches Level 5; after all attributes reach Level 5, enter the Chaos Secret Realm (defeating the boss synthesizes the Level 1 “Hunyuan Thunder Body”).
Fixed a bug where, in the High Heavens, consuming an attribute pill and then exiting and re-entering the area could cause the pill’s attributes to decrease.
Fixed a bug where attribute points could not be assigned normally at the Star Gate in Endless Mode.
Fixed a bug in the Endless Mode inventory system where materials would go missing and quick access items would appear out of order.
Fixed a bug where enemy count values were incorrect in Bounties during Endless Mode.
Fixed a bug where certain Immortal Artifact special effect attributes were not taking effect in Endless Mode.
Fixed other known bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
