What changed
0 fixes1 addition1 change0 removals
addedWe’ve expanded the game by over 60% of all map content based on feedback gathered throughout the demo playtest. Two major new zones — Demosteel Fortress and Leolas — are now accessible. We’ve fully implemented two brand-new classes: the Gambler and Veiled Emissary, alongside a complete Card Enchantment system. Steam Achievements and Steam Cloud Save functionality are also live for all players.
changedWe’ve carried out comprehensive overhauls, optimizations and bug fixes covering combat feel, stat balancing, equipment effects, UI interactions and overall frame performance. The mechanical logic behind most pieces of gear and cards has been completely reworked. This Early Access version delivers a full core gameplay loop with all early and mid-game content intact, offering dozens of hours of exploration, collection and adventure for lantern bearers.
月之冕 changes
addedWe’ve expanded the game by over 60% of all map content based on feedback gathered throughout the demo playtest. Two major new zones — Demosteel Fortress and Leolas — are now accessible. We’ve fully implemented two brand-new classes: the Gambler and Veiled Emissary, alongside a complete Card Enchantment system. Steam Achievements and Steam Cloud Save functionality are also live for all players.
changedWe’ve carried out comprehensive overhauls, optimizations and bug fixes covering combat feel, stat balancing, equipment effects, UI interactions and overall frame performance. The mechanical logic behind most pieces of gear and cards has been completely reworked. This Early Access version delivers a full core gameplay loop with all early and mid-game content intact, offering dozens of hours of exploration, collection and adventure for lantern bearers.
his Early Access release is not a plain, unchanged port of the demo build.
We’ve expanded the game by over 60% of all map content based on feedback gathered throughout the demo playtest. Two major new zones — Demosteel Fortress and Leolas — are now accessible. We’ve fully implemented two brand-new classes: the Gambler and Veiled Emissary, alongside a complete Card Enchantment system. Steam Achievements and Steam Cloud Save functionality are also live for all players.
We’ve carried out comprehensive overhauls, optimizations and bug fixes covering combat feel, stat balancing, equipment effects, UI interactions and overall frame performance. The mechanical logic behind most pieces of gear and cards has been completely reworked. This Early Access version delivers a full core gameplay loop with all early and mid-game content intact, offering dozens of hours of exploration, collection and adventure for lantern bearers.
Moving forward throughout Early Access, we will keep listening to all player feedback and develop late-game content per our official roadmap. Let’s polish and refine the journey across the Red Mist Continent side by side together.