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Latest 放置:纸色新境 updates
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- 放置:纸色新境
CHANGELOG 0.8.675
CHANGELOG 0.8.675 Fixed a filter window issue that could crash the game, and removed the pause when opening the filter. Improved the codex. Entries now show more detailed source information. Greatly increased building u…
Patch notes4 changesFixPerformance - 放置:纸色新境
Idle: Doodle Realm is now live
Idle: Doodle Realm is now live in Early Access Launch Content Commanders: Two commanders at launch, each with a unique talent tree. Gear & Builds: Dozens of randomized gear pieces with special effects, plus runes and ru…
Patch notes5 changesGameplayMaps - 放置:纸色新境
DEMO 0.7.113 Attribute Fusion Rework
View on Steam This update mainly fixes the poor Attribute Fusion experience reported by players. More release content is still in development. Changes Attribute Fusion Rework Now guaranteed to only replace lower-tier af…
Patch notes2 changesFixGameplay - 放置:纸色新境
DEMO(0.7.035) Crafting System
View on Steam 0.7.035 Hi everyone, this update brings the Crafting System. The filter now has new options for equipment sockets and Superior quality. Please delete your filters and reload the default config. Crafting Sy…
Patch notes13 changesFixGameplay - 放置:纸色新境
DEMO(0.6.215)
0.6.215 Performance Optimizations Continued performance optimization for some skills. Added a setting to automatically downgrade VFX after long inactivity. Fixed the issue where opening the filter window could crash the…
Patch notes5 changesFixPerformance - 放置:纸色新境
DEMO(0.6.209) QOL & buffed human
View on Steam 0.6.209 QOL Building upgrade panel: Ctrl+click to upgrade 5 levels, Shift+click to max. Equipment tooltip now shows stat changes when swapping gear. "Press R to rotate" hint while dragging relics. Relic pa…
Patch notes9 changesGameplayUI/audio - 放置:纸色新境
0.6.108 Filter Bugfixes
0.6.108 Bugfixes Fixed equipment not being picked up when the filter rule's "Collect" action has no specific page assigned. Equipment now auto-fills into the first available backpack page. Fixed filter rules with "Vendo…
Patch notes13 changesFixGameplay - 放置:纸色新境
DEMO (0.6.107) – Performance & QOL Improvements, Rat Buffs
View on Steam Main Changes Fixed several crashes and improved stability. Relic preset switching. New level 60 equipment. Ratmen: only Plague Lord Davidai is a tank now. Battle damage stats panel. Bugfixes Some skills' r…
Announcement3 changesFixPerformance - 放置:纸色新境
DEMO(0.6.031) Undead & New Boss & Relic
CHANGELOG This update is a big one so there might be some bugs — I'll be focused on fixes and balance tweaks over the next few days. New Stuff Check these out in-game, feedback welcome: Added Undead faction — new relics…
Patch notes17 changesFixBalance - 放置:纸色新境
endless balance(0.5.113)
Endless mode difficulty reduced Kaldalis now benefits from Knight Hall bonuses to make it a more tanky Buffed HP regen and other affixes again filter editor QOL Fixed some known bugs Next update will focus on Undead fac…
Announcement4 changesFixGameplay - 放置:纸色新境
0.5.104
Campaign curve rebuilt. Stages 1-4 are now tutorials. Gold costs retuned across systems, with much better early gear drops. HP,regen,and flat-damage affixes buffed (new drops only). Newly unlocked buildings now start wi…
Announcement4 changesMapsBalance - 放置:纸色新境
0.5.033
Human and Skeleton Archer buildings now have a +1 Pierce upgrade Raven Feather greatly increases heal range, but lowers proc chance Buffed healthRegen equipment and relics Reduced early-game difficulty Increased gold dr…
Announcement4 changesGameplayBalance - 放置:纸色新境
bug修复(0.5.014)
Bug fixes: Heavy Guard were not receiving the Barracks upgrade bonus The production chance for Heavy Guard from the upgraded Barracks is now 60% This allows both Barracks units to be used in combination with Fast Light…
Announcement2 changesGameplayBalance - 放置:纸色新境
Demo is out(0.5.012)
TLDR One commander, six stages, endless mode, gear, relics, talents, unit synergies, codex, achievements. Also a loot filter (because no one wants to sort inventory every minutes with idle game). Demo detail It's loot-b…
Patch notes6 changesMapsGameplay



