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Steam News23 February 20265mo ago

DEMO(0.6.031) Undead & New Boss & Relic

CHANGELOG This update is a big one so there might be some bugs — I'll be focused on fixes and balance tweaks over the next few days.

In this update4

Full notes

Full 放置:纸色新境 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions10 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Performance
changedCHANGELOGThis update is a big one so there might be some bugs — I'll be focused on fixes and balance tweaks over the next few days.
addedNew StuffAdded Undead faction — new relics, units, and unique mechanics.
changedNew StuffReworked all formation effects. High-tier combos should now feel more impactful.
addedNew StuffNew units added, including a healer for your lineup.
addedNew StuffAdded several new Endless Mode bosses.
changedBalanceBuffed most equipment affixes.

放置:纸色新境 changes

changedThis update is a big one so there might be some bugs — I'll be focused on fixes and balance tweaks over the next few days.
addedAdded Undead faction — new relics, units, and unique mechanics.
changedReworked all formation effects. High-tier combos should now feel more impactful.
addedNew units added, including a healer for your lineup.
addedAdded several new Endless Mode bosses.

CHANGELOG

This update is a big one so there might be some bugs — I'll be focused on fixes and balance tweaks over the next few days.

New Stuff

Check these out in-game, feedback welcome:

  • Added Undead faction — new relics, units, and unique mechanics.

  • Reworked all formation effects. High-tier combos should now feel more impactful.

  • New units added, including a healer for your lineup.

  • Added several new Endless Mode bosses.

Balance

  • Buffed most equipment affixes.

  • Endless Mode difficulty slightly reduced.

  • Buffed some relic values.

  • Buffed some skills.

QOL

  • Improved text and UI scaling at high resolutions.

  • Added a "Replace" button to building actions — no more tear down + rebuild just to swap things.

  • Redesigned relic info panel.

  • ESC now closes all open UI.

  • Added damage floaty text settings + performance optimization.

  • Status effects now shown in unit info panel.

  • Reworked skill VFX backend for better performance.

  • Improved item sorting logic.

Bugfixes

  • Fixed crash when opening filter window.

  • Fixed some units not pulling bonuses from their buildings.

  • Other misc bug fixes.

Source

Steam News / 23 February 2026

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