In this update4
Full notes
Full 放置:纸色新境 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Performance
放置:纸色新境 changes
CHANGELOG
This update is a big one so there might be some bugs — I'll be focused on fixes and balance tweaks over the next few days.
New Stuff
Check these out in-game, feedback welcome:
Added Undead faction — new relics, units, and unique mechanics.
Reworked all formation effects. High-tier combos should now feel more impactful.
New units added, including a healer for your lineup.
Added several new Endless Mode bosses.
Balance
Buffed most equipment affixes.
Endless Mode difficulty slightly reduced.
Buffed some relic values.
Buffed some skills.
QOL
Improved text and UI scaling at high resolutions.
Added a "Replace" button to building actions — no more tear down + rebuild just to swap things.
Redesigned relic info panel.
ESC now closes all open UI.
Added damage floaty text settings + performance optimization.
Status effects now shown in unit info panel.
Reworked skill VFX backend for better performance.
Improved item sorting logic.
Bugfixes
Fixed crash when opening filter window.
Fixed some units not pulling bonuses from their buildings.
Other misc bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
