Full notes
Full 3DRPG update
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What changed
- Performance
Update 2016-01-13 - Fixed a flee bug (you're not supposed to be able to flee from ambush) Update 2016-01-14 - Bug: Lilithium Mines did not provide ores (fixed) - Special dungeons smaller - Raised base stats a bit - Removed certain enemies in low lvl dungeons, to avoid being insta-killed - Reset active player cursor in battle (so it does not remain active) - If collected all treasures, spawns an exit-prompt (don't HAVE to exit) Update 2016-01-14 - Dungeon compass > shows closest treasure dir - Minimap rotates with player - Don't allow ambush on lvl 1 Update 2016-01-15 - Dungeon bosses now added! - Bug: After battle in Redneval Town game freezes (fixed) (was caused by latest patch) Update 2016-01-15 - Enemies gain combat levels aswell (attacks get more powerful as they level) - Balanced higher lvl enemies a bit (steeper leveling curve for enemies) Update 2016-01-16 - Selecting Burzur event with mouse led to a crash (fixed) - Character Join Req. "Killer" exceeded lvl 5 (forgot to update after patch) (fixed) Update 2016-01-17 - Max food ammount added (20 per character in party) - Fixed sound bug while fishing Update 2016-01-22 - Pre-Load Shaders (in hope of fixing some of the lag) Update 2016-01-23 - Bug: Invert-y axis didn't work as intended (Fixed) Update 2016-01-31 - Bug: Player could move outside of worldmap boundries (Fixed) Update 2016-02-03 - Hard Reset: in Main Menu press Tab + R to hard reset everything (lose all stats saves etc. if your save file gets corrupted after a power outage etc.) Update 2016-02-09 - Bug: could go into free-cam mode while in cooking animation (fixed) Update 2016-02-17 - Bug: could go into free-cam mode while in fishing animation (fixed) - Bug: Food from chests and battle didn't count (fixed) Update 2016-05-09 - Sountrack available (in root) (Steam picks it up automatically in your Music library, so no need to buy as DLC) - Minor fixes (performance etc) Update 2016-05-10 - Flee from mine resulted in bug (fixed, again)
Source
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