HomeGamesUpdatesPricingMethodology
Steam News8 June 20262mo ago

[Next Fest] Here we are! The Demo experience has been polished!

What’s New in This Update: ⚔️ Auto-battle no longer consumes coins. Previous Highlights: 🎁 We’re giving away official game CDKEYs! Players who complete the Demo will be entered into a raffle to win!

In this update5

Full notes

Full 封神演义之黄飞虎归周 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition6 changes0 removals
  • UI and audio
changedUI & Tutorial Improvements:When selecting a target in combat, dynamic Five Elements icons will indicate which side has the advantage;
changedUI & Tutorial Improvements:Updated the combat tutorial with clearer instructional graphics;
changedUI & Tutorial Improvements:Players will now receive a clear "New Skill Acquired" notification upon leveling up;
changedUI & Tutorial Improvements:Hovering over items in the combat inventory will display a brief tooltip;
changedUI & Tutorial Improvements:Hovering over Attack, Item, Defend, and Skill icons will now show corresponding text descriptions;
changedUI & Tutorial Improvements:An exclamation mark will appear above the player's head when a random encounter is triggered, making the transition into battle feel more natural;

封神演义之黄飞虎归周 changes

changedWhen selecting a target in combat, dynamic Five Elements icons will indicate which side has the advantage;
changedUpdated the combat tutorial with clearer instructional graphics;
changedPlayers will now receive a clear "New Skill Acquired" notification upon leveling up;
changedHovering over items in the combat inventory will display a brief tooltip;
changedHovering over Attack, Item, Defend, and Skill icons will now show corresponding text descriptions;

What’s New in This Update: ⚔️ Auto-battle no longer consumes coins.

Previous Highlights: 🎁 We’re giving away official game CDKEYs! Players who complete the Demo will be entered into a raffle to win! ⚔️ Activate "Battle Commission" in combat to experience fully automated battles in the wild. ✨ Carefully designed achievement challenges covering combat, exploration, and crafting. 🖱️ Click the mouse to move your character and interact with NPCs/objects in the scene. 🎬 Press ESC to skip cutscenes scene by scene. 🧭 Balanced encounter rates and more natural enemy spawning logic.

UI & Tutorial Improvements:

  • When selecting a target in combat, dynamic Five Elements icons will indicate which side has the advantage;

  • Updated the combat tutorial with clearer instructional graphics;

  • Players will now receive a clear "New Skill Acquired" notification upon leveling up;

  • Hovering over items in the combat inventory will display a brief tooltip;

  • Hovering over Attack, Item, Defend, and Skill icons will now show corresponding text descriptions;

  • An exclamation mark will appear above the player's head when a random encounter is triggered, making the transition into battle feel more natural;

  • Added warning prompts before certain boss battles to prevent players from accidentally wandering into a fight.

🙏 A Huge Thank You

To all the fans who have enthusiastically provided feedback and suggestions during the Demo phase—your input is what drives me to keep improving the game!

— The Developer

Source

Steam News / 8 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.