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Steam News23 March 20264mo ago

[New Look] Combat Characters – No More Card Style!

🎮 Update Details: [Combat Visuals] Removed Card-Like Background — Characters Now Stand Out Before: During battle, characters had a “card-like” appearance, which led some players to mistake the game for a card battler.

Full notes

Full 封神演义之黄飞虎归周 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes2 removals
  • Gameplay
  • Maps
  • UI and audio
  • Balance
removed[Combat Visuals] Removed Card-Like Background — Characters Now Stand Out
removedAfter: The Five Elements card background has been replaced with terrain-based pedestals, completely removing the “card game” impression. The atmosphere now feels more like a classic turn-based RPG.
changedThe combat UI layout has been fully adjusted, and the “Normal Attack” button area has been enlarged.
changedThe terrain pedestal will now automatically adapt to different battle scenes.
changedAdjusted enemy formations in certain stages.
added🎁 Demo Reward Reminder: Each new playthrough of the Demo still qualifies for the prize draw! (Chance of winning a grand prize: approx. 5%)

封神演义之黄飞虎归周 changes

removed[Combat Visuals] Removed Card-Like Background — Characters Now Stand Out
removedAfter: The Five Elements card background has been replaced with terrain-based pedestals, completely removing the “card game” impression. The atmosphere now feels more like a classic turn-based RPG.
changedThe combat UI layout has been fully adjusted, and the “Normal Attack” button area has been enlarged.
changedThe terrain pedestal will now automatically adapt to different battle scenes.
changedAdjusted enemy formations in certain stages.

🎮 Update Details:

  1. [Combat Visuals] Removed Card-Like Background — Characters Now Stand Out

  • Before: During battle, characters had a “card-like” appearance, which led some players to mistake the game for a card battler.

  • After: The Five Elements card background has been replaced with terrain-based pedestals, completely removing the “card game” impression. The atmosphere now feels more like a classic turn-based RPG.

  • The combat UI layout has been fully adjusted, and the “Normal Attack” button area has been enlarged.

  • The terrain pedestal will now automatically adapt to different battle scenes.

  1. Adjusted enemy formations in certain stages.

Thank you all for your continued support and feedback! I’ll keep polishing the game and look forward to bringing you an even better experience!

🎁 Demo Reward Reminder: Each new playthrough of the Demo still qualifies for the prize draw! (Chance of winning a grand prize: approx. 5%)

The draw will remain open until the full version launches. Keep going—you might just win big!

— The Developer

Source

Steam News / 23 March 2026

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