Full notes
Full 容器 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Maps
- Events
容器 changes
Scene Optimization:
Improved indoor lighting effects in several areas
Enhanced visual presentation of rooms and corridors
Added death animations and effects for puppets
Experience Optimization:
Added translation for document images in the English version, and improved multiple subtitle translations
Revised monster elimination logic; the sister no longer forces camera lock
Revamped map and quest presentation
Added several story sequences
Introduced new puppet types
Improved puppet stun mechanism – players can no longer continuously lock on
Added control hints
Added horror events (discover them in-game~)
Optimized lighter interaction experience
Save system optimization
Performance optimization
We’ve actually polished many other details – feel free to explore them yourself~
This will be our final DEMO update; next up is the full release!
The official version is scheduled for Q2 2026.
We welcome your feedback, questions, and rants about the demo – come chat with the devs!
QQ Group: 930101396
Source
Changelog.gg summarizes and formats this update. How we read updates.
