Full notes
Full 懒惰军团养成记 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- Events
- Balance
- UI and audio
懒惰军团养成记 changes
Lazy Legions 2.0.3 Hotfix
This hotfix focuses on nightmare-loop progression, equipment drop growth, and long-session stability.
Nightmare progression and save fixes
Fixed an issue where entering the next nightmare loop could overwrite hero levels, experience, equipment mappings, or inventory progression with incomplete live state.
Added same-slot historical snapshot repair for some older saves that already suffered clear hero or equipment progression regression.
Fixed expedition routes sometimes stopping at “Choose” without any available node after entering Nightmare.
Strengthened future-schema write protection and equipment save-integrity checks.
Equipment drop growth
Equipment base levels now scale consistently with expedition acts and nightmare loops instead of being limited by combat levels that reset at each node.
Monsters, bosses, chests, route events, forge rewards, and jackpot rewards now use the same drop-level rules.
Higher runtime levels from endless and similar modes are still preserved as a minimum.
Stability and usability fixes
Hardened freed-node lifetime checks to prevent invalid references during async animations, targeting, and pool cleanup.
Improved effect, coin, damage-number, and runtime-texture reuse to reduce memory growth during long sessions.
Procedural terrain retirement is now processed in bounded batches to reduce frame spikes during large rebuilds.
Expanded runtime memory protection and recovery so normal effects and gameplay resume after pressure subsides.
Fixed world scaling incorrectly affecting UI scale and causing anchored interface elements to drift.
Please restart Steam to make sure version 2.0.3 is downloaded. If you encounter an issue, include the full build version shown in game:
2.0.3+build.217.g88c80802
Source
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