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Project Restart: We've Decided to Make "Phantom Beast Canteen"
Dear observers, after deep consideration, the development team has decided... The "Phantom Beast Defense Line" project is being restarted. We're not making a tower defense game anymore. We're creating a brand-new game —…
Feedback Appreciation
Hello everyone, dear friends! This is Qingtong. Thank you so much for participating in our second playtest! 🎮 This playtest will conclude on March 15th. We have collected all the player feedback and are currently makin…
3.6 Minor Patch Update
Adjusted the "Azure Dragon's Resonance" skill: Added a new effect that summons a Mini Dragon Crystal in front of Azure Dragon, which possesses half the attack power of the main Dragon Crystal to assist in combat, in add…
3.1 Minor Patch Update
Reduced damage of Soul Reaper (ranged enemy) and Stone Giant Increased default HP of Azure Eye Guardian Increased shield amount provided by Azure Eye's Ocean Blessing Removed dynamic HP scaling for multiplayer enemies,…
2.24 Small Patch Update
Fixed the bug where characters would glitch when standing on the edge of slopes or stairs Fixed the bug where monsters would get stuck when knocked back onto slopes Fixed the bug where Dragon Palace pillars could be pen…
2.19 Minor Patch Update
Fixed a bug where the English version's resource loading error caused the game to freeze/crash
2.14Update
Adjusted game camera angle to enhance character detail display Added smoother transitions for player movement for a more natural feel Reduced brightness on the game home screen
Version 2.9 Minor Patch Update
Fixed bug where character descriptions extended beyond screen in character selection interface Fixed minimap screen adaptation issues during combat Fixed map selection screen adaptation issues across different displays…
February playtest
Fantasy Beast Defense’s second February playtest kicks off on February 1. Here’s what’s new: Characters: Qingtong and Xingmeng are playable and come with every talent already unlocked. Maps: the entire Chapter 1 is open…
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《Furry Defenders》First Playtest Conclusion Notice
Hello everyone! Thank you to every player who joined our very first Playtest! Since the test began, we’ve watched you strategize and fight passionately on the defense line, and we’ve received an ocean of invaluable feed…
fix bugs
Destructible traps now have hit animations and sound effects when attacked. Dropped health potions now automatically fall to the ground to prevent them from being unreachable in mid-air. The character displayed in the U…
fix bugs
Fixed a bug where skill icons were displayed incorrectly at the start of consecutive games. Optimized certain visual effects. Improved the network synchronization module to reduce display issues caused by network latenc…
11.24 Mini Patch Notes
Fixed a bug where characters could be selected from the edge even if they were not yet unlocked. Fixed a bug causing rogue-like options to be abnormally selected. Fixed a bug where the in-game menu would freeze the mous…
November 23rd Minor Patch Notes
Optimized scene performance Added ESC key to exit and access settings in-game Fixed the bug where the turret’s rapid-fire damage was incorrect Qing Tong’s summon is now automatic every 10 seconds Fixed the bug where ski…
Fixed bug
Fixed the animation display bug for Qingtong's consecutive basic attacks. Increased the deployment cost of turrets by 100 and reduced the damage of turret roguelike cards. Fixed the bug where gold and skill points in th…
the game's first Playtest is coming soon
Hello everyone!Thank you for your ongoing interest and support for Furry Defense! We are thrilled to announce that the game's first Playtest is coming soon!This test will officially begin on November 20. It will be a li…
