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Hi everyone, I’m Yang, the solo developer behind STAR FIRE. My game is officially participating in Steam Next Fest, and the Demo is ready
for you right now. Steam post image
The Contrast: Cozy Art vs. Depressing Bullet Hell Don't let the soft, heartwarming visuals fool you. This is a game where "it
looks cozy, but plays depressing." Beneath the cute exterior lies a punishing
hardcore arena.
Steam post image
Here is what you need to know before jumping in:
• 3 DEMO LEVELS: Challenge 3 intense Astral guardians in this Next Fest
Demo. Each guardian features intense, beautiful, and lethal bullet hell
patterns. • PURE BOSS RUSH: No tedious grinding. No dragging mob fights. From the
very first level, it is a pure showdown of skills.
• TWO DIFFICULTY MODES: Ready for a chaotic showdown that tests the
absolute limits of your reflexes?
Choose Normal Mode (it is highly challenging!).
Just want to enjoy the story, characters, and the secrets behind the
starlight? Choose Easy Mode, where bullet speed and rhythms slow down so
everyone can finish the game.
The Solo Dev Journey Before this, I was a full-time programmer with absolutely ZERO background
in art. To build this world, I spent the last two and a half years self-teaching
art from scratch.
Through countless lonely nights, I hand-drew and completed this entire
artwork by myself This game is my own hot-blooded manga story come to
life.
Please download the Demo during Next Fest, test your limits, and share your
honest feedback in our community.
If you like what I’ve built over these 2.5 years, please add STAR FIRE to your
Wishlist. It means everything to me.
Steam post image Thank you for supporting a solo dev's dream. Developer of STAR FIRE
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