HomeGamesUpdatesPricingMethodology
Steam News28 May 20262mo ago

[Devlog] 2D Hand-Drawn Boss Rush Game "Star Fire" May Recap by a 40yo Solo Dev

Hey! I am Yang,the solo developer behind Star Fire. As a 40-year-old former programmer, bringing this passion project to Steam has been an incredible journey.

Full notes

Full 星灼 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey! I am Yang,the solo developer behind Star Fire. As a 40-year-old former programmer, bringing this passion project to Steam has been an incredible journey. I am truly grateful to everyone who has playtested my free Demo and shared their thoughts over the past few months.

What changed

0 fixes1 addition4 changes0 removals
  • Events
  • Maps
  • Gameplay
changedMay was a major milestone for my game. I participated in several online and offline events, and I would love to share these highlights with my community.
changedFrom May 16th to 31st, Star Fire was featured live at the Puyuan Esports Festival organized by Firefly. On the opening day, I had the honor of presenting the game live on stage and engaging in great conversations with fellow indie developers and gamers.
changedOn May 23rd, I stepped onto the stage again at the Zhejiang University of Technology Game Developer Conference. I shared my solo development journey with students and industry peers. The Q&A session was deeply memorable because the audience asked highly professional questions regarding development, marketing, and game art. Witnessing such a vibrant indie gaming community gives me endless energy for the road ahead.
changedIf you are discovering Star Fire for the first time, this is a hand-drawn 2D Boss Rush game featuring intense bullet hell mechanics. I aim to hide a hardcore tactical challenge under a charming artistic visual style.
addedThe free Demo is currently live on Steam. If you want to support a solo developer, please add Star Fire to your Wishlist. It makes a massive difference for me. Please feel free to leave your comments and feedback on my discussion board.

星灼 changes

changedMay was a major milestone for my game. I participated in several online and offline events, and I would love to share these highlights with my community.
changedFrom May 16th to 31st, Star Fire was featured live at the Puyuan Esports Festival organized by Firefly. On the opening day, I had the honor of presenting the game live on stage and engaging in great conversations with fellow indie developers and gamers.
changedOn May 23rd, I stepped onto the stage again at the Zhejiang University of Technology Game Developer Conference. I shared my solo development journey with students and industry peers. The Q&A session was deeply memorable because the audience asked highly professional questions regarding development, marketing, and game art. Witnessing such a vibrant indie gaming community gives me endless energy for the road ahead.
changedIf you are discovering Star Fire for the first time, this is a hand-drawn 2D Boss Rush game featuring intense bullet hell mechanics. I aim to hide a hardcore tactical challenge under a charming artistic visual style.
addedThe free Demo is currently live on Steam. If you want to support a solo developer, please add Star Fire to your Wishlist. It makes a massive difference for me. Please feel free to leave your comments and feedback on my discussion board.

May was a major milestone for my game. I participated in several online and offline events, and I would love to share these highlights with my community.

  • Online Festivals Wrap-up

My participation in the Eastern Game Fest and my video campaigns on Bilibili have successfully concluded. Seeing my showcase videos reach tens of thousands of views was a massive boost of motivation for a solo creator like me.

  • Puyuan Esports Festival by Firefly

From May 16th to 31st, Star Fire was featured live at the Puyuan Esports Festival organized by Firefly. On the opening day, I had the honor of presenting the game live on stage and engaging in great conversations with fellow indie developers and gamers.

  • ZJUT Game Developer Conference

On May 23rd, I stepped onto the stage again at the Zhejiang University of Technology Game Developer Conference. I shared my solo development journey with students and industry peers. The Q&A session was deeply memorable because the audience asked highly professional questions regarding development, marketing, and game art. Witnessing such a vibrant indie gaming community gives me endless energy for the road ahead.

If you are discovering Star Fire for the first time, this is a hand-drawn 2D Boss Rush game featuring intense bullet hell mechanics. I aim to hide a hardcore tactical challenge under a charming artistic visual style.

The free Demo is currently live on Steam. If you want to support a solo developer, please add Star Fire to your Wishlist. It makes a massive difference for me. Please feel free to leave your comments and feedback on my discussion board.

Have fun gaming!

Source

Steam News / 28 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.