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Steam News21 October 20187y ago

World Generation - v0.8 Work in progress

New world procedural generation with +100 new natural and architectural elements, micro-biomes, all textures are now in HD with a better camera rendering. Let's have a look at our brand new apocalyptic Earth!

Full notes

Full 3571 The Game update

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What changed

0 fixes5 additions3 changes0 removals
  • Maps
  • Gameplay
addedNew world procedural generation with +100 new natural and architectural elements, micro-biomes, all textures are now in HD with a better camera rendering. Let's have a look at our brand new apocalyptic Earth!
addedNEW WORLD PROCEDURAL GENERATIONMore variety means better game stories! Each time you generate a new world, you create unique procedural and random micro-zones : towns, forests, deserts, beaches, rocky mountains... Each zone have it's unique structure, resources and dangers.
changedNEW WORLD PROCEDURAL GENERATIONA savage forest biome:
changedNEW WORLD PROCEDURAL GENERATIONAn urban biome:
changedNEW BUILDINGSThe game now counts more than 80 different building types: caverns, broken buildings, castles, wooden houses, medieval and futuristic houses... And you can explore or inhabit all of them. Like this old abandoned dark tower:
addedNEW HD TEXTURESAll environment textures are now in HD too! I had to start most of the images again from scratch. With the new camera and lighting settings, I am very happy with the result:

3571 The Game changes

addedNew world procedural generation with +100 new natural and architectural elements, micro-biomes, all textures are now in HD with a better camera rendering. Let's have a look at our brand new apocalyptic Earth!
addedMore variety means better game stories! Each time you generate a new world, you create unique procedural and random micro-zones : towns, forests, deserts, beaches, rocky mountains... Each zone have it's unique structure, resources and dangers.
changedA savage forest biome:
changedAn urban biome:
changedThe game now counts more than 80 different building types: caverns, broken buildings, castles, wooden houses, medieval and futuristic houses... And you can explore or inhabit all of them. Like this old abandoned dark tower:

New world procedural generation with +100 new natural and architectural elements, micro-biomes, all textures are now in HD with a better camera rendering. Let's have a look at our brand new apocalyptic Earth!

NEW WORLD PROCEDURAL GENERATION

More variety means better game stories! Each time you generate a new world, you create unique procedural and random micro-zones : towns, forests, deserts, beaches, rocky mountains... Each zone have it's unique structure, resources and dangers.

A savage forest biome:

An urban biome:

NEW BUILDINGS

The game now counts more than 80 different building types: caverns, broken buildings, castles, wooden houses, medieval and futuristic houses... And you can explore or inhabit all of them. Like this old abandoned dark tower:

NEW HD TEXTURES

All environment textures are now in HD too! I had to start most of the images again from scratch. With the new camera and lighting settings, I am very happy with the result:

I particularly like these new luminescent mutant lifeforms from our future. The game is getting definitely more sci-fi, without losing it's medieval touch as humanity have lost all technology in the year 3571 ( unfortunately this is not true for the evil droid army )

NEW NPC SPAWNS

You will also meet more people, animals and droids outside in the different biomes, and frequent encounters while travelling will create new stories, missions and fights every day. Version 0.8 will not only include vehicles, but also make the game enter a new era, with boosted atmosphere, gameplay and storytelling. I can't wait to publish the next version of 3571 The Game. See you soon in the future, and thanks for reading!

Source

Steam News / 21 October 2018

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