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Steam News16 January 20267mo ago

Dev Log #03: Gameplay Boost! Controller Support & Balance Tweaks

Additions Controller Support New hand strength rule: Straight/Triplet Pair/Tube now follows a unified comparison rule, length first, then card value (Consistent with Bomb comparison rule) New Mana/Bomb chip packs New Ch

In this update6

Full notes

Full 恶魔牌 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

20 fixes12 additions6 changes2 removals
  • Compatibility
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
  • Store
changedAdditionsController Support
addedAdditionsNew hand strength rule: Straight/Triplet Pair/Tube now follows a unified comparison rule, length first, then card value (Consistent with Bomb comparison rule)
addedAdditionsNew Mana/Bomb chip packs
addedAdditionsNew Character Selection Interface
addedAdditionsNew shortcut operations
addedAdditionsNew performance-related features Improved card selection/playing feel New visual cues (table tap response, skill hover, full mana reminder, etc.) Centralized pop-up notifications during battles More detailed Gems and Affixes Nuclear bomb visual effect And more
Zeus : Electrified Cards added to Opponent per Wrath Played:12Zeus : Electrified Cards added to Opponent per Wrath Played: increased, buffWicker Man : Ignis face cards added on skill cast:12Wicker Man : Ignis face cards added on skill cast: increased, buffPyroblast : Pyroblast stacks added on Single/Triplet play:13Pyroblast : Pyroblast stacks added on Single/Triplet play: increased, buffHell is Empty : Uses allowed:35Hell is Empty : Uses allowed: increased, buff

恶魔牌 changes

changedController Support
addedNew hand strength rule: Straight/Triplet Pair/Tube now follows a unified comparison rule, length first, then card value (Consistent with Bomb comparison rule)
addedNew Mana/Bomb chip packs
addedNew Character Selection Interface
addedNew shortcut operations

Additions

  • Controller Support

  • New hand strength rule: Straight/Triplet Pair/Tube now follows a unified comparison rule, length first, then card value (Consistent with Bomb comparison rule)

  • New Mana/Bomb chip packs

  • New Character Selection Interface

  • New shortcut operations

  • English version

  • New performance-related features

    • Improved card selection/playing feel

    • New visual cues (table tap response, skill hover, full mana reminder, etc.)

    • Centralized pop-up notifications during battles

    • More detailed Gems and Affixes

    • Nuclear bomb visual effect

    • And more

  • New sound effects

  • New error feedback function

  • Improved battle log

  • Improved game settings

  • Improved Tutorial

Fixes

Due to the large number of bugs fixed, only the major ones are listed below

  • Fixed the issue where certain opponents may cause the game to freeze

  • Fixed the loading failure on some devices

  • Fixed the bug where Dragon Eggs/Dragons were played along with other cards by opponents in specific scenarios

  • Fixed the difference between the displayed and actual Bomb length Cap caused by certain chips

  • Fixed the issue where players can purchase a second identical Mission Chip and receive no rewards

  • Fixed the progress reset when re-completing chip missions after exiting and re-entering a match

  • Combining Magneto with Hydrogen Bomb turned regular cards into nuclear bombs

  • Abnormal triggering of effects like Devil's Pact when combining Nezha with Black-Armored Cavalry

  • Counting error when combining Lord Wen Zhong / Abyss Mask with Three-eyed God

  • Counting error when combining Rune Greatsword / Nightmare Scythe with Three-eyed Dog

  • Missing feedback when triggering the skills of Nagini / Antonidas

  • Fixed the issue where Shinratensei failed to reduce opponents' Mana when their Mana was below 3

  • First Emperor of Qin could not convert bombs into nuclear bombs

  • Insufficient hand strength (below 5) of Purple Gold Gourd

  • Invalidation of Hylian Shield when the length of a triplet pair exceeded 2

  • Abnormal effects of Muscle Bulge / Reverend Yideng / Viking / One-yang Finger, etc.

  • Description errors of Project 596 / Azure Serpent / Investigator / Teresa

  • Description errors of Wrym / Death Warrant / Army of Wights

  • Ashes generated by Dai Enkai lacked the Void enchantment

Balance changes

Chip Mechanic Tweaks

  • Arc of Time no longer randomly destroys chips. [Battle Start]: The 1 chip on its right will disappear, Battle Start effects of all chips will be activated 1 more time

  • Three-eyed God / Three-eyed Dog: These two chips can now be merged into one, having both effects

Stat Adjustments

  • Dragon Mage: Total Mana Cost: 1 → 2; Hatch Progress gained: 3 → 5

  • Dragon Carrier: Bomb Cap now increases by at least 1

  • Nicol Bolas: Dragons required per bonus: 2 → 1; Mana gained: 1 → 2

  • Dragon Egg Sandwich: Restores at least 1 extra Mana per round

  • Chameleon: Mana required: 7 → 4

  • Mini Drogon: Cards to burn for quest completion: 50 → 60

  • Battle Mage: Mana required: 10 → 7

  • All-Out Strike: Temporary Wrath gained after Mana spent: 1 → 2

  • ZeusElectrified Cards added to Opponent per Wrath Played: 1 → 2
  • Full Rage: Wrath needed to duplicate a chip: 5 → 3

  • Viking: Opponent's Cards frozen per Wrath played: 2 → 3

  • Flip Table: Wrath required per Fatigue Discard +1: 2 → 1

  • Captain America: Value Increase for frozen Start Cards: 1 → 2

  • Sunstride r: Ignis cards required: 3 → 2, skill Mana cost -1

  • High Tower: Ashes needed to max Mana: 15 → 10

  • Wicker ManIgnis face cards added on skill cast: 1 → 2
  • Ryūjin Jakka: Ignis cards played to randomly ignite 2 cards: 2 → 3

  • PyroblastPyroblast stacks added on Single/Triplet play: 1 → 3
  • Vulcan (Mana ≥10): Ashes required per discard: 1 → 2; discards allowed: 2 → 1

  • Burnt Sacrifice: Ignis cards needed to ignite all cards: 10 → 8

  • Dirty Bomb: Discards at least 2 cards after Ash Bomb play

  • Chainsmoker: Ignis cards required to trigger: 7 → 5

  • IED: Ignis cards required to trigger: 4 → 3

  • Hydrogen Bomb: Ash Bombs required to trigger: 3 → 2

  • Grave Ash: Ashes played per opponent card frozen: 2 → 1; cards frozen: 3 → 2

  • TNT: Now boosts general Bomb Length Cap by 1 (in addition to enhancing Ash Bombs)

  • Perfected Two: Extra pair counts for consecutive Pairs played: 2 → 3

  • Toad Skill: No longer reduces your Mana Cap

  • Missionary: Card enchantment gained after skip: 1 → 2

  • Rapid Chant: Mana required to trigger: 6 → 5

  • Druid: Mana Cap & Mana gained: 5 → 7

  • Hell is EmptyUses allowed: 3 → 5; Void Satan Jr. added: 1 → 2
  • Sleeping Pill: Singles needed to enter Fatigue: 7 → 4

  • ShinratenseiOpponent Mana reduced on Nuclear bomb play: 1 → 3
  • Kiln: Fullhouse plays for quest: 7 → 5

  • Holy White Jade Vase: Mana required to trigger: 7 → 5

Chip Rarity Adjustments

  • Seismosaurus: Epic Rare

  • Dragon Frenzy: Epic Rare

  • Stormborn: Epic Rare

  • Celestial Dragon: Rare Epic

  • Press the Advantage: Epic Legendary

  • Dragons Clash: Epic Rare

  • Champion Fighter: Rare Common

  • Off Work Now: Rare Common

  • Fire Manipulation: Rare Epic

  • Incinerator: Rare Epic

  • Pan Gu: Epic Rare

  • Grandmaster at Arms: Epic Rare

  • Chakra: Epic Rare

  • Dictator: Epic Rare

  • Black-Armored Cavalry: Epic Rare

  • World Harmony: Epic Rare

  • Twinblade: Epic Rare

  • Tribute: Epic Rare

  • Tentacle: Epic Rare

  • Aura's Scale: Rare Epic

  • Siren: Rare Epic

  • Army of Clones: Rare Epic

  • Azure Serpent: Rare Epic

  • First Emperor of Qin: Rare Epic

  • Brotherhood: Rare Common

  • Empty House: Rare Common

  • Dragon Crystal: Rare Common

  • Lady Bee: Rare Common

  • Tax: Common Rare

  • Barbie: Legendary Epic

Source

Steam News / 16 January 2026

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