In this update6
Full notes
Full 恶魔牌 update
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What changed
- Compatibility
- Gameplay
- UI and audio
- Performance
- Fixes
- Store
恶魔牌 changes
Additions
Controller Support
New hand strength rule: Straight/Triplet Pair/Tube now follows a unified comparison rule, length first, then card value (Consistent with Bomb comparison rule)
New Mana/Bomb chip packs
New Character Selection Interface
New shortcut operations
English version
New performance-related features
Improved card selection/playing feel
New visual cues (table tap response, skill hover, full mana reminder, etc.)
Centralized pop-up notifications during battles
More detailed Gems and Affixes
Nuclear bomb visual effect
And more
New sound effects
New error feedback function
Improved battle log
Improved game settings
Improved Tutorial
Fixes
Due to the large number of bugs fixed, only the major ones are listed below
Fixed the issue where certain opponents may cause the game to freeze
Fixed the loading failure on some devices
Fixed the bug where Dragon Eggs/Dragons were played along with other cards by opponents in specific scenarios
Fixed the difference between the displayed and actual Bomb length Cap caused by certain chips
Fixed the issue where players can purchase a second identical Mission Chip and receive no rewards
Fixed the progress reset when re-completing chip missions after exiting and re-entering a match
Combining Magneto with Hydrogen Bomb turned regular cards into nuclear bombs
Abnormal triggering of effects like Devil's Pact when combining Nezha with Black-Armored Cavalry
Counting error when combining Lord Wen Zhong / Abyss Mask with Three-eyed God
Counting error when combining Rune Greatsword / Nightmare Scythe with Three-eyed Dog
Missing feedback when triggering the skills of Nagini / Antonidas
Fixed the issue where Shinratensei failed to reduce opponents' Mana when their Mana was below 3
First Emperor of Qin could not convert bombs into nuclear bombs
Insufficient hand strength (below 5) of Purple Gold Gourd
Invalidation of Hylian Shield when the length of a triplet pair exceeded 2
Abnormal effects of Muscle Bulge / Reverend Yideng / Viking / One-yang Finger, etc.
Description errors of Project 596 / Azure Serpent / Investigator / Teresa
Description errors of Wrym / Death Warrant / Army of Wights
Ashes generated by Dai Enkai lacked the Void enchantment
Balance changes
Chip Mechanic Tweaks
Arc of Time no longer randomly destroys chips. [Battle Start]: The 1 chip on its right will disappear, Battle Start effects of all chips will be activated 1 more time
Three-eyed God / Three-eyed Dog: These two chips can now be merged into one, having both effects
Stat Adjustments
Dragon Mage: Total Mana Cost: 1 → 2; Hatch Progress gained: 3 → 5
Dragon Carrier: Bomb Cap now increases by at least 1
Nicol Bolas: Dragons required per bonus: 2 → 1; Mana gained: 1 → 2
Dragon Egg Sandwich: Restores at least 1 extra Mana per round
Chameleon: Mana required: 7 → 4
Mini Drogon: Cards to burn for quest completion: 50 → 60
Battle Mage: Mana required: 10 → 7
All-Out Strike: Temporary Wrath gained after Mana spent: 1 → 2
- ZeusElectrified Cards added to Opponent per Wrath Played: 1 → 2
Full Rage: Wrath needed to duplicate a chip: 5 → 3
Viking: Opponent's Cards frozen per Wrath played: 2 → 3
Flip Table: Wrath required per Fatigue Discard +1: 2 → 1
Captain America: Value Increase for frozen Start Cards: 1 → 2
Sunstride r: Ignis cards required: 3 → 2, skill Mana cost -1
High Tower: Ashes needed to max Mana: 15 → 10
- Wicker ManIgnis face cards added on skill cast: 1 → 2
Ryūjin Jakka: Ignis cards played to randomly ignite 2 cards: 2 → 3
- PyroblastPyroblast stacks added on Single/Triplet play: 1 → 3
Vulcan (Mana ≥10): Ashes required per discard: 1 → 2; discards allowed: 2 → 1
Burnt Sacrifice: Ignis cards needed to ignite all cards: 10 → 8
Dirty Bomb: Discards at least 2 cards after Ash Bomb play
Chainsmoker: Ignis cards required to trigger: 7 → 5
IED: Ignis cards required to trigger: 4 → 3
Hydrogen Bomb: Ash Bombs required to trigger: 3 → 2
Grave Ash: Ashes played per opponent card frozen: 2 → 1; cards frozen: 3 → 2
TNT: Now boosts general Bomb Length Cap by 1 (in addition to enhancing Ash Bombs)
Perfected Two: Extra pair counts for consecutive Pairs played: 2 → 3
Toad Skill: No longer reduces your Mana Cap
Missionary: Card enchantment gained after skip: 1 → 2
Rapid Chant: Mana required to trigger: 6 → 5
Druid: Mana Cap & Mana gained: 5 → 7
- Hell is EmptyUses allowed: 3 → 5; Void Satan Jr. added: 1 → 2
Sleeping Pill: Singles needed to enter Fatigue: 7 → 4
- ShinratenseiOpponent Mana reduced on Nuclear bomb play: 1 → 3
Kiln: Fullhouse plays for quest: 7 → 5
Holy White Jade Vase: Mana required to trigger: 7 → 5
Chip Rarity Adjustments
Seismosaurus: Epic → Rare
Dragon Frenzy: Epic → Rare
Stormborn: Epic → Rare
Celestial Dragon: Rare → Epic
Press the Advantage: Epic → Legendary
Dragons Clash: Epic → Rare
Champion Fighter: Rare → Common
Off Work Now: Rare → Common
Fire Manipulation: Rare → Epic
Incinerator: Rare → Epic
Pan Gu: Epic → Rare
Grandmaster at Arms: Epic → Rare
Chakra: Epic → Rare
Dictator: Epic → Rare
Black-Armored Cavalry: Epic → Rare
World Harmony: Epic → Rare
Twinblade: Epic → Rare
Tribute: Epic → Rare
Tentacle: Epic → Rare
Aura's Scale: Rare → Epic
Siren: Rare → Epic
Army of Clones: Rare → Epic
Azure Serpent: Rare → Epic
First Emperor of Qin: Rare → Epic
Brotherhood: Rare → Common
Empty House: Rare → Common
Dragon Crystal: Rare → Common
Lady Bee: Rare → Common
Tax: Common → Rare
Barbie: Legendary → Epic
Source
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