In this update3
Full notes
Full 我不是魔王 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Server
- Balance
- Events
- Gameplay
- Fixes
我不是魔王 changes
Experience Optimization:
In NPC mode, NPC talents are automatically selected, but players can also modify them manually.
The visual effect of level 7 items has been adjusted to create a greater distinction from level 4 items.
The display effects for characters and weapons that have cleared Corrosion Level 50 and above have been adjusted.
The attribute panel now includes detailed values for summons and damage types.
Significant performance optimizations have been made for late-game combat.
Combat-Related:
In multiplayer mode, the invincibility duration after resurrection has been extended.
In multiplayer mode, the speed of reviving others has been increased.
In multiplayer mode, the amount of health retained after resurrection has been increased.
In multiplayer mode, the health bonus for enemies has been reduced.
The health of bosses on days 7 and 11 has been reduced.
The skills of the bosses "Wicked Fire Witch," "Red Demon Lord," and "Hell Guide" have been slightly enhanced.
The difficulty of challenge levels has been reduced.
- "Frost Shatter" has been adjustedEnemies in a frozen state have a 20% chance to receive an additional 100% freezing damage when struck by lightning damage, and the frozen state is removed.
"Overflowing Chatter" now includes an attack power bonus: [5%, 10%, 15%, 20%, 25%].
The trigger probability of "Frost Armor" has been reduced: [20%, 40%, 60%, 80%, 100%] -> [5%, 10%, 15%, 20%, 25%].
"Lethal Parry" has been adjusted: When blocking is triggered, 5 random enemies are stunned for 1 second and knocked back significantly.
The effect of "Iron Palm" has been reduced: [+10%, +20%, +30%, +40%, +50%] -> [+5%, +10%, +15%, +20%, +25%].
Bug Fixes:
Fixed an issue where enemy explosives would remain into the next day.
Fixed an issue where the last free refresh would consume Soul Coins.
Fixed an issue in online co-op where the special victory condition for Gold Coins was not displayed even when met.
Fixed an issue in online co-op where players could not start a game in single-player mode due to attempting a corrosion difficulty they had not unlocked.
Fixed an issue in online co-op where network fluctuations at the end of P1 prevented P2 from selecting talents within the same day.
Join our official Discord (https://discord.gg/aSZfjZtUur) and follow us on YouTube (View store page) to discuss more game content with us~
Source
Changelog.gg summarizes and formats this update. How we read updates.
