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Full 请君入殓 update
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Repeated intro
Hello everyone!
What changed
- Performance
- Gameplay
- Compatibility
- Balance
- UI and audio
- Maps
请君入殓 changes
We've just released a major update for the Rest in Peace demo! This patch introduces a brand new hero White Raven with her innate skill Burning Raven, along with difficulty settings, achievement support, and over 30 improvements and optimizations.
💡 Highlighted Changes:
New playable hero: White Raven + innate skill "Burning Raven"
Difficulty selection: Novice / Normal / Hard
9 Steam achievements now available in demo
Core system upgrades: shields, soulstones, skill awakenings, save system
Major optimizations: UI feedback, controller support, translations, performance
Try out the new version and let us know what you think! — Rest in Peace Dev Team
🔥 Patch Notes – Demo Update for Rest in Peace
Added new hero White Raven, with an innate skill Burning Crow.
Added overhead HP bars for key enemies.
Added V-Sync setting — toggleable in the options menu.
Added awakening effects for Jianlai and Burning Crow.
Added new Thunder Pestle Stone, replacing the old HP-recovery-on-overflow-damage Stone.
- Added Difficulty SelectionNovice, Normal, and Hard modes now available.
Expanded Exhaustion Stone to include level upgrades.
Damage Conversion Stones now trigger Five Elements status effects.
Picking up Offerings now knocks back nearby enemies.
Added transition effect when entering portal after stage clear.
New popup Welcome Screen added.
Introduced new Area-type Stones.
Introduced new Shield mechanic and related Offerings.
Added new Ending Transition sequence.
Added quick link for Feedback Submission.
Added Damage Interval Protection: characters can’t be hit again within 0.1s of damage.
Added Hero Talent system, with the first talent unlocked by default.
Added Save System: partial progress and settings can now be saved.
Added Tutorial Mode for first-time players — auto-enabled at first, unlocks after completion.
Added Achievements system — 9 achievements available in demo.
Updated Edge Bounce Stone icon to reflect its non-upgradable nature.
Updated stats UI to show resistance and proc rate conversions.
Updated damage number display, now includes status effect indicators.
Updated hero Ah Cong's basic attack to Jianlai.
Enhanced hero visuals in inventory UI with new character art.
Improved item drop effects.
Reduced visual clutter for MP shortage and Yin-Spell cooldown.
Optimized texture memory usage, reducing overall RAM consumption.
Optimized loading system, reduced pool size for better performance.
Stones now remain equipped after synthesis, placed in topmost slot.
Rebalanced stage design in Normal Mode.
Improved gamepad control logic for smoother handling.
Reworked Stone Tower defense event — now heals only when standing in zone.
Updated mouse cursor style, with new click animation.
Improved visibility of Disturbance Events.
Improved English localization.
Refined hero hit reaction visuals.
Source
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