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Full 3030 Deathwar Redux - A Space Odyssey update
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Hey guys, Once again, we've got a bunch of minor improvements and then one major fix. The major fix is for the random music crash that happens to some players. It was very hard for us to reproduce, but we're reasonably certain this fix should kill it off once and for all. The rest of the changes are Quality of Life related, and aim to make things better in general, like making cargo containers easier to see and smugglers offering you fairer prices when you're out of fuel, but also fixing some annoyances, like a map bug that could happen when you used the "show on map" button right after zooming on the map. Check out the full list: Fixes / Improvements
What changed
- Performance
- Fixes
- Maps
- UI and audio
- Events
- Gameplay
3030 Deathwar Redux - A Space Odyssey changes
- Bladehero
Fixed random music crash "EXCEPTION_ACCESS_VIOLATION"
Made all cargo containers draw their name in-world, so they are easier to see
Fixed dates not rolling over after last day of month
Made docking helper not pop up right after undocking
Made tractor beam particles go other way, now coming from the asteroid
Fixed "show on map" bug, where you'd sometimes be stuck in the local map
Fixed Raal letting you keep your turret, even though switching to Fighter ship
Shortened station dialogue for paying fines
Made map reminder not show when getting attacked by JBO
Repositioned map overlay info to fix overlapping text in console mode
Made smuggler offering fuel much cheaper
Fixed unmuting sound not playing music as chosen
Fixes in various dialogue and cutscene scripts
Fixed being able to pay fines on Walker Base although you didn't have the money
Made any negative amount of player money resort to just 0
Made space battle police man not show up on Walker base or pirate stations
Fixed button prompt for winger formation
Fixed Vasquez appearing in contacts after you get call to Rub Ba 3
Small improvement to comms signal when hailing ships or stations
Fixed junk in BD-946 system not giving reward
Minor improvements to mission completion screen
Fixes Largo not changing position after every dock, when playing new game
Made bounty missions fail if you leave the system without killing target
Added system information to bounty missions
And we also want to say a big THANK YOU to all our awesome players! Thanks to hkfog, srcleaves, Insomniac, Hidden Boss, luckyluca001, Relthor, CinderAsh, Hillius, veryinky, kajidiablo, Apocalypse, Ordinary Time, JazzyJet, Niall, Limmin, ¿dlǝɥ, Yuki Kumagawa, ancalimon, ChaosRepeated, nobrien, Hazmatt, Terra Blade, DemonSemon, NormireX, Travis, snv, KillerKetchup, CheddarHead, BlackLabel, Typo91, omegacat, Hanekem, Percopius, Stilgar, Kung Fu Sandwich, gamerCez and Raatha for all your bug reports and your feedback! <3 As always, you're very welcome to join us on our Discord channel, to chat and hangout with us Devs and the other players: https://t.co/mP7xcmkHA4 And you can keep up to date what's going on with us and the game on our Twitter: https://twitter.com/CrunchyLeafGame Happy Largo hunting everyone! :)
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