In this update3
Full notes
Full 30 Days on Ship update
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What changed
- Gameplay
- UI and audio
30 Days on Ship changes
Hey Survivors!
Your feedback was loud and clear – you wanted more firepower, and we listened. Today, we’re excited to share the results of our work on the combat system in 30 Days on Ship.
🔫 Expanded Arsenal
We’ve added a diverse arsenal to the ship – from melee tools to precise long-range weapons. Each weapon type has its own feel and tactical advantages, giving you multiple ways to approach combat. Whether you prefer stealth, aggression, or distance, there’s something for your playstyle.
🎯 Improved Combat & Immersion
We didn’t just add weapons – we made them feel right:
Authentic weapon sounds
Reload mechanics with unique animations and timing
Shooting effects with realistic particles
Bullet marks left on walls and floors
These details turn simple shootouts into immersive, tactical encounters where every shot matters.
All of this is coming soon in the next demo update!
We’re constantly developing 30 Days on Ship based on your feedback. The weapon system is just one step toward making survival more dynamic.
Stay strong, Survivors! 🛠️
Source
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