Full notes
Full 3 Last Chances update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
3 Last Chances changes
A massive update to the demo is live. It includes the following changes:
New 'Mission Select' screen that shows currently available quests, areas to explore and activities
Added Time system. Game lasts for 3 cycles (the world is reset, player's level and knowledge is not). Each cycle lasts 51 weeks, and some mission are only available for a limited time.
New missions: 'Night Raid' (first mission, an introduction to game mechanics), 'Meeting with Laura' (short explanation of the game's goal and methods to accomplish it).
New area that can be explored without time passing: Trimvine. It contains large and small objectives that can be accomplished.
Passive Power-ups for all 7 Trees (for a total of 322 nodes to choose from, some of them disabled because relevant mechanics are not yet implemented, such as Burning or Stealth).
- 1 new Weapon ClassPolearm (and 3 new Polearms).
2 new Greatswords, 2 new Twin Blades, 2 new Guns, 2 new Gloves, 2 new Helmets, 2 new Armours, 2 new Boots, 2 new Consumables.
2 new Abilities and 2 new Stances.
2 new enemy types (1 boss, 1 regular).
Version 0.4 should be ready late 2023 / early 2024 and will include the 'Ignis' Main Quest, as well a lot more abilities, enemies and other stuff.
Source
Changelog.gg summarizes and formats this update. How we read updates.
