HomeGamesUpdatesPricingMethodology
Steam News28 October 20232y ago

Demo 0.3 Patch Notes

A massive update to the demo is live. It includes the following changes: New 'Mission Select' screen that shows currently available quests, areas to explore and activities Added Time system.

Full notes

Full 3 Last Chances update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions0 changes1 removal
  • Gameplay
addedNew 'Mission Select' screen that shows currently available quests, areas to explore and activities
addedAdded Time system. Game lasts for 3 cycles (the world is reset, player's level and knowledge is not). Each cycle lasts 51 weeks, and some mission are only available for a limited time.
addedNew missions: 'Night Raid' (first mission, an introduction to game mechanics), 'Meeting with Laura' (short explanation of the game's goal and methods to accomplish it).
addedNew area that can be explored without time passing: Trimvine. It contains large and small objectives that can be accomplished.
removedPassive Power-ups for all 7 Trees (for a total of 322 nodes to choose from, some of them disabled because relevant mechanics are not yet implemented, such as Burning or Stealth).
added1 new Weapon Class: Polearm (and 3 new Polearms).

3 Last Chances changes

addedNew 'Mission Select' screen that shows currently available quests, areas to explore and activities
addedAdded Time system. Game lasts for 3 cycles (the world is reset, player's level and knowledge is not). Each cycle lasts 51 weeks, and some mission are only available for a limited time.
addedNew missions: 'Night Raid' (first mission, an introduction to game mechanics), 'Meeting with Laura' (short explanation of the game's goal and methods to accomplish it).
addedNew area that can be explored without time passing: Trimvine. It contains large and small objectives that can be accomplished.
removedPassive Power-ups for all 7 Trees (for a total of 322 nodes to choose from, some of them disabled because relevant mechanics are not yet implemented, such as Burning or Stealth).

A massive update to the demo is live. It includes the following changes:

  • New 'Mission Select' screen that shows currently available quests, areas to explore and activities

  • Added Time system. Game lasts for 3 cycles (the world is reset, player's level and knowledge is not). Each cycle lasts 51 weeks, and some mission are only available for a limited time.

  • New missions: 'Night Raid' (first mission, an introduction to game mechanics), 'Meeting with Laura' (short explanation of the game's goal and methods to accomplish it).

  • New area that can be explored without time passing: Trimvine. It contains large and small objectives that can be accomplished.

  • Passive Power-ups for all 7 Trees (for a total of 322 nodes to choose from, some of them disabled because relevant mechanics are not yet implemented, such as Burning or Stealth).

  • 1 new Weapon ClassPolearm (and 3 new Polearms).
  • 2 new Greatswords, 2 new Twin Blades, 2 new Guns, 2 new Gloves, 2 new Helmets, 2 new Armours, 2 new Boots, 2 new Consumables.

  • 2 new Abilities and 2 new Stances.

  • 2 new enemy types (1 boss, 1 regular).

Version 0.4 should be ready late 2023 / early 2024 and will include the 'Ignis' Main Quest, as well a lot more abilities, enemies and other stuff.

Source

Steam News / 28 October 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.