Full notes
Full 英雄之城3 update
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What changed
- Gameplay
- UI and audio
- Fixes
- Store
- Performance
- Maps
A brand new version is coming soon, with the following new features:
I. Comprehensive Appearance System Upgrade:
Interface Integration:
-- All appearance interfaces have been integrated into one, making it more intuitive and convenient to operate!
Upgrade and Reset Function Adjustments:
-- Avatar frames and battle flags now have upgrade and reset functions.
-- All upgradable appearances can be upgraded to the same level.
-- The reset cost has been changed to a fixed 100 appearance fragments.
New Appearances:
-- A large number of new avatar frame appearances have been added. New avatar frames can be obtained from wilderness and miracle bosses, and New Year's gift boxes, with some available for direct purchase in the shop.
-- Added a new marching appearance: "Flying Carpet," which can be obtained by attacking the Genie.
II. Alliance Function Optimization:
Night Protection Mode:
-- Between 11 PM and 8 AM, you can activate an 8-hour truce within unoccupied city and island territories, but it can only last until 8 AM at the latest.
Marching Acceleration and Siege Optimization:
-- Within the alliance's occupied city territories, marching speed is increased by 80 points, except for the final leg of the journey.
-- Added a large treasure hunt registration function, making it easy to see who has registered and their attack status.
-- The world map now displays the time and location of siege arrangements.
Alliance Creation Optimization and Alliance Leader Election Function:
-- Alliance creation conditions now include a character city lord level restriction.
-- Added an alliance leader election function: A "[Elect Alliance Leader]" button has been added next to the "Leave Alliance" button in the member list interface.
Other Optimizations:
-- The maximum number of Scroll Temples has been adjusted to 10: Starting at Alliance level 40, one more can be built every 3 levels.
-- The daily limit for merit points obtained by city lords through wilderness PVP battles is 300,000. Merit points obtained from attacking durability or PVP in battlefields are not subject to this limit.
-- Optimized the number of cities required to refresh alliance treasures.
-- Increased the durability of some large treasures.
-- Optimized lag issues during multi-player sieges.
III. Hero Balance Adjustments:
Talent and Advancement Attribute Optimization:
-- The attribute points gained from advancement for all heroes have been increased. -- All 6-star heroes will receive increased talent points upon leveling up, reaching the same number of talent points as a fully upgraded 5-star hero at level 50.
-- Inn and Fragment Synthesis adjustments: In the regular server, 6-star heroes can only be upgraded to 3 stars. The limit will gradually increase after entering the Civilization Expedition server.
Some hero skills strengthened: Father of Europe, Emperor Taizong of Tang, Caesar, Yi Sun-sin
- Genghis Khan and Attila's talent modificationsAll negative effects removed. (Requires resetting and re-allocating talent points to take effect)
- Wolf Pack FormationThe central unit is changed to the flank, and flank-enhancing skills now apply to the Wolf Pack Formation.
Spearmen: Can block all cavalry and chariots.
Liang Hongyu and Li Guang hero portrait images optimized.
IV. Battlefield Experience Optimization:
Desert Battlefield Optimization:
-- At 22:00, the [Random City Relocation function] will be available. Clicking it will randomly relocate your city to a random unoccupied city in the central area of the desert.
-- Between 22:30 and 23:00 after settlement, you can attack treasures within the battlefield, but not cities.
-- Alliance city occupation statistics interface optimized.
Snowy Battlefield: The military camps next to the 3 famous cities are now refreshed at the front line.
V. Attacking Famous Cities Adjustments:
Regular Server: Peace Era: Cannot attack docks and cities in North, Central, and South continents.
Kingdom Conquest, Civilization Expedition:
-- For the first 3 days after the world opens, you cannot attack docks and cities in North, Central, and South continents.
-- For the first 7 days after the world opens, you cannot attack docks and cities in India, Asia, and Oceania.
VI. Random Troop Type Function Optimization:
-- Added a wish function: You can set your desired troop type as a wish, increasing the probability of obtaining it. Reaching the guaranteed number of attempts will immediately grant the wished-for troop type.
-- When the randomly obtained troop type reaches the maximum number you can own, the random selection may fail.
VII. Other Optimizations:
The troop deployment selection list and the main troop interface now display marching time.
Loading Formations: If the saved formation name contains numbers, it will be sorted according to the numbers. Otherwise, the heroes will be sorted according to their star rating.
Some items now have civilization-specific usage restrictions.
The scrolls in the weekly scroll pack have been replaced with fruit.
Optimized the interface for receiving rewards from small treasure chests to avoid interfering with gameplay.
- Automatic assistanceAdded an automatic attack function for small treasure chests.
Added a dedicated march formation appearance for trading.
After abandoning a city, neither you nor your alliance members will receive a truce for 30 minutes if you occupy the city again within that time.
Significantly increased the number of troops that can be recruited at once in the inner city training camp.
Slightly increased the speed bonus of march appearances.
Source
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