Full notes
Full 神殺しの蒼銀 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Gameplay
changed・Changed the “GAME OVER” threshold for a deficit to -80,000 ・Improved the loading process for class ability effects triggered by enemies at the start of battle (To prevent freezing at the start of battle)
神殺しの蒼銀 changes
changed・Changed the “GAME OVER” threshold for a deficit to -80,000 ・Improved the loading process for class ability effects triggered by enemies at the start of battle (To prevent freezing at the start of battle)
・Changed the “GAME OVER” threshold for a deficit to -80,000 ・Improved the loading process for class ability effects triggered by enemies at the start of battle (To prevent freezing at the start of battle)
Source
Changelog.gg summarizes and formats this update. How we read updates.
