Update history
Latest 神殺しの蒼銀 updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- 神殺しの蒼銀
08/01/26: Demo Update
Update the trial version to match the full version
Announcement - 神殺しの蒼銀
07/29/26: Minor bug fixes
・Fixed an issue where characters who did not join the party during individual quests were not appearing as mercenaries. (Also adjusted the system to make them appear more frequently.) ・Fixed an issue where healing items…
Store1 changeFix - 神殺しの蒼銀
07/28/26: Minor bug fixes
・Performed a comprehensive review of each command, checked for discrepancies with the translation script, and updated the code ・Implemented a workaround for an issue that caused the game to become unplayable in the Merf…
Announcement1 changeFix - 神殺しの蒼銀
07/28/26: Minor bug fixes
・Implementation of a workaround for when players accidentally proceed to the Merfa Route instead of the Nova Route ・Fixed a bug where characters not specified for dismissal would disappear when dismissing mercenaries ・B…
Announcement1 changeFix - 神殺しの蒼銀
07/27/26: Minor bug fixes
・Changed the “GAME OVER” threshold for a deficit to -80,000 ・Improved the loading process for class ability effects triggered by enemies at the start of battle (To prevent freezing at the start of battle)
Announcement1 changeGameplay - 神殺しの蒼銀
07/26/26: Minor bug fixes
・Fixed a bug that could cause the game to become unplayable during the scenario, and added a process to resume gameplay
Announcement1 changeFixGameplay - 神殺しの蒼銀
07/25/26: Minor bug fixes
・Fixed an issue where loss scenarios occurred consecutively
Announcement1 changeFix - 神殺しの蒼銀
07/25/26: Minor bug fixes
・Fixed an issue where battle initialization would sometimes fail when transitioning from a scenario to a battle.
Announcement1 changeFix - 神殺しの蒼銀
07/25/26: Minor bug fixes and some specification changes
・Added an Animation ON/OFF button ・Changed the flow so that if you fail to skip a battle, the battle will begin ・In defense battles, a tie now counts as a player victory ・Fixed an issue where the game would crash when d…
Announcement1 changeFixPerformance - 神殺しの蒼銀
07/24/26: Minor Bug Fixes 2
・Fixes and adjustments for cases where the “Return to the Team” quest does not function properly ・Fixes and adjustments for cases where enemies do not appear in scenario battles, resulting in a Game Over ・Fix for an iss…
Announcement1 changeFix - 神殺しの蒼銀
07/26/24: Minor bug fixes
・Fixed bugs in the quest loop for the Chinese and English versions ・Corrected some text that had not been translated
Announcement1 changeFix - 神殺しの蒼銀
07/26/23: Minor bug fixes
・Fixed a bug where progress would halt if a quest was active when switching chapters, causing the transition to fail.
Announcement1 changeFix - 神殺しの蒼銀
07/26/23: Minor bug fixes
・Implemented battle replay logs ・Fixed an issue where the game would freeze due to an error when using the “Recall Party Member” command after completing a specific quest
Announcement1 changeFix - 神殺しの蒼銀
Silver Blade of Gods' End Gameplay Video
This is a video of me playing the early part of the game.
Announcement - 神殺しの蒼銀
Minor bug fixes
・Fixed an issue where the translation process returned “Null” when returning immediately from “Town” / Fixed a game-stopping issue that occurred when using the ‘Return’ button after selecting “No” to exit the game from…
Announcement1 changeFixUI/audio - 神殺しの蒼銀
July 22, 2026 Trial Version 1.0.7
● Fixed various bugs and other issues through debugging and adjustments in preparation for the final release (This update ensures full compatibility with the current final release)
Announcement2 changesFixCompatibility

