What changed
0 fixes1 addition0 changes0 removals
addedAdded a Morale System to Campaigns Adjusted the damage formula during battles; please refer to the in-battle tutorial for details Added a Health Bar Mechanic for Bosses (each time a health bar is depleted, the Boss will gain a random enhancement effect) Added a Resurrection Skill for Clerics, and added an Armor-Destroying trait to the Armor Shatter skill Added damage display in battles, showing attack/defense damage percentages and estimated values Fixed the issue where "Hero's Certificate" was incorrectly consumed when unlocking skins Adjusted the Hero Selection Interface at the start of Campaigns; added a Random Selection Mechanic (updates daily) Enhanced the effectiveness of Recovery-type Skills Fixed the occasional issue where items could not be crafted in the Item Crafting system Adjusted Legendary Equipment settings to prevent loss if picked up by enemies Adjusted the effects of certain Item Affixes/Stat Entries Enhanced the performance of Crossbows (Note: The original term "驽弓" is corrected to "弩弓" [crossbow], a type of ranged weapon) Added a Shield Diminishment Effect (a mechanism where shield value decreases gradually over time or with each hit taken) Added new dialogues for Murong Xuan (Murong Xuan is a character name, transliterated) Added a new Boss (Sword Spirit · Furious Gale) to Floor 35 of the Abyss Dungeon ("Sword Spirit · Furious Gale" is the Boss name, retained as is) Adjusted skills for the Summoner, Cleric, and Bishop classes Fixed the issue where the Combined Skill could not be triggered when the Strategist was in a specific position Adjusted skills for characters Xia Jing, Qi Yin, and Wang Xia (names are transliterated) Optimized certain user interfaces Updated limited-time events Other optimizations and adjustments
战棋英雄 changes
addedAdded a Morale System to Campaigns Adjusted the damage formula during battles; please refer to the in-battle tutorial for details Added a Health Bar Mechanic for Bosses (each time a health bar is depleted, the Boss will gain a random enhancement effect) Added a Resurrection Skill for Clerics, and added an Armor-Destroying trait to the Armor Shatter skill Added damage display in battles, showing attack/defense damage percentages and estimated values Fixed the issue where "Hero's Certificate" was incorrectly consumed when unlocking skins Adjusted the Hero Selection Interface at the start of Campaigns; added a Random Selection Mechanic (updates daily) Enhanced the effectiveness of Recovery-type Skills Fixed the occasional issue where items could not be crafted in the Item Crafting system Adjusted Legendary Equipment settings to prevent loss if picked up by enemies Adjusted the effects of certain Item Affixes/Stat Entries Enhanced the performance of Crossbows (Note: The original term "驽弓" is corrected to "弩弓" [crossbow], a type of ranged weapon) Added a Shield Diminishment Effect (a mechanism where shield value decreases gradually over time or with each hit taken) Added new dialogues for Murong Xuan (Murong Xuan is a character name, transliterated) Added a new Boss (Sword Spirit · Furious Gale) to Floor 35 of the Abyss Dungeon ("Sword Spirit · Furious Gale" is the Boss name, retained as is) Adjusted skills for the Summoner, Cleric, and Bishop classes Fixed the issue where the Combined Skill could not be triggered when the Strategist was in a specific position Adjusted skills for characters Xia Jing, Qi Yin, and Wang Xia (names are transliterated) Optimized certain user interfaces Updated limited-time events Other optimizations and adjustments
Added a Morale System to Campaigns Adjusted the damage formula during battles; please refer to the in-battle tutorial for details Added a Health Bar Mechanic for Bosses (each time a health bar is depleted, the Boss will gain a random enhancement effect) Added a Resurrection Skill for Clerics, and added an Armor-Destroying trait to the Armor Shatter skill Added damage display in battles, showing attack/defense damage percentages and estimated values Fixed the issue where "Hero's Certificate" was incorrectly consumed when unlocking skins Adjusted the Hero Selection Interface at the start of Campaigns; added a Random Selection Mechanic (updates daily) Enhanced the effectiveness of Recovery-type Skills Fixed the occasional issue where items could not be crafted in the Item Crafting system Adjusted Legendary Equipment settings to prevent loss if picked up by enemies Adjusted the effects of certain Item Affixes/Stat Entries Enhanced the performance of Crossbows (Note: The original term "驽弓" is corrected to "弩弓" [crossbow], a type of ranged weapon) Added a Shield Diminishment Effect (a mechanism where shield value decreases gradually over time or with each hit taken) Added new dialogues for Murong Xuan (Murong Xuan is a character name, transliterated) Added a new Boss (Sword Spirit · Furious Gale) to Floor 35 of the Abyss Dungeon ("Sword Spirit · Furious Gale" is the Boss name, retained as is) Adjusted skills for the Summoner, Cleric, and Bishop classes Fixed the issue where the Combined Skill could not be triggered when the Strategist was in a specific position Adjusted skills for characters Xia Jing, Qi Yin, and Wang Xia (names are transliterated) Optimized certain user interfaces Updated limited-time events Other optimizations and adjustments