What changed
1 fix0 additions0 changes0 removals
fixedXiaoyi small wood portrait replaced Added Xiaoyi recruitment event Lu Junyi passively adjusted Sushan Future, Qinglong Glaive Knife, Reincarnation Stone Equipment Repair The campaign removes equipment restrictions, and increases the penalty of a certain attribute bonus when recommending equipment if it is not equipped with the corresponding class, see the in-game beginner's tutorial for specific effects Added the equipment decomposition function in the management interface Added that units that were persuaded to surrender would retain their original random stat data, and fixed the random stat values of tavern recruited units Fixed an issue where vampires could not be selected when killed as bats and auto-killed Adjusted the number of items in the Campaign Item Shop to be purchased by clicking on them continuously, fixed the issue of duplicate purchases in the Equipment Shop, and fixed the display issue of the Item Shop Fixed the issue of freezing status display A new batch of random passives has been added Bounty missions are adjusted to refresh as long as you complete any seven missions, removing the time limit and increasing the adventurer's level rewards The logistics team and the adventure team have been adjusted, all heroes are shared, and heroes can only participate in one team Dungeon dungeons add new mode of adventure party challenges and adjust the rewards for each mode Add all Legacy Equipment to an Epic Form, which can be obtained randomly in the in-game through the Shop or Events Skill Adjustment Fix: Dragon Goes to Sea, Dance of Swords, Demon Breaker, Heroic Fireball, Punishment Aura, Magic Shield, Guardian Circle, Preparation, Block, Shield Defense, Discord State Fixed an issue with the display of dungeons when selecting an ally after they died Fixed an issue where a disconnected unit could get stuck in settlement when it was killed Removed the dungeon armor equipment attribute penalty, and adjusted the campaign mode non-recommended equipment attribute penalty to reduce damage avoidance by 10% and movement power -1 Enemy hero units can be added to the dungeon to obtain a random type of armor equipment Dungeon Chests and Adventure Chests have increased the content of openings Fixed a price issue caused by the selection of equipment for the Campaign Hire character Added Blacksmith Adventurer Equipment Crafting, where players can craft randomly generated artifact equipment The exchange adjusts, and the price fluctuation adjustment changes every 1 minute The campaign adds that the protagonist can choose between a second active and passive Added new item artifact crates, and adventurer-related item Medal of Glory Added Adventurer's Guild to receive Adventurer Rewards, which can be redeemed for Adventurer Rewards Some item materials have been modified The Mystery Shop adds a supply function for adventurers Tweaked enemy hero units to come with their own recovery items Adjusted the dungeon boss to challenge the Relic Altar, and the minimum number of pieces of equipment that can be spawned at a time is 15 pieces to meet the initial selection Fixed some audio bugs Adventure team, logistics department selected character display fixed Fixed the issue of time expiration Warrior's passive damage skill increases damage, and the passive introduction has been modified Summoned enhanced passive effect fix
战棋英雄 changes
fixedXiaoyi small wood portrait replaced Added Xiaoyi recruitment event Lu Junyi passively adjusted Sushan Future, Qinglong Glaive Knife, Reincarnation Stone Equipment Repair The campaign removes equipment restrictions, and increases the penalty of a certain attribute bonus when recommending equipment if it is not equipped with the corresponding class, see the in-game beginner's tutorial for specific effects Added the equipment decomposition function in the management interface Added that units that were persuaded to surrender would retain their original random stat data, and fixed the random stat values of tavern recruited units Fixed an issue where vampires could not be selected when killed as bats and auto-killed Adjusted the number of items in the Campaign Item Shop to be purchased by clicking on them continuously, fixed the issue of duplicate purchases in the Equipment Shop, and fixed the display issue of the Item Shop Fixed the issue of freezing status display A new batch of random passives has been added Bounty missions are adjusted to refresh as long as you complete any seven missions, removing the time limit and increasing the adventurer's level rewards The logistics team and the adventure team have been adjusted, all heroes are shared, and heroes can only participate in one team Dungeon dungeons add new mode of adventure party challenges and adjust the rewards for each mode Add all Legacy Equipment to an Epic Form, which can be obtained randomly in the in-game through the Shop or Events Skill Adjustment Fix: Dragon Goes to Sea, Dance of Swords, Demon Breaker, Heroic Fireball, Punishment Aura, Magic Shield, Guardian Circle, Preparation, Block, Shield Defense, Discord State Fixed an issue with the display of dungeons when selecting an ally after they died Fixed an issue where a disconnected unit could get stuck in settlement when it was killed Removed the dungeon armor equipment attribute penalty, and adjusted the campaign mode non-recommended equipment attribute penalty to reduce damage avoidance by 10% and movement power -1 Enemy hero units can be added to the dungeon to obtain a random type of armor equipment Dungeon Chests and Adventure Chests have increased the content of openings Fixed a price issue caused by the selection of equipment for the Campaign Hire character Added Blacksmith Adventurer Equipment Crafting, where players can craft randomly generated artifact equipment The exchange adjusts, and the price fluctuation adjustment changes every 1 minute The campaign adds that the protagonist can choose between a second active and passive Added new item artifact crates, and adventurer-related item Medal of Glory Added Adventurer's Guild to receive Adventurer Rewards, which can be redeemed for Adventurer Rewards Some item materials have been modified The Mystery Shop adds a supply function for adventurers Tweaked enemy hero units to come with their own recovery items Adjusted the dungeon boss to challenge the Relic Altar, and the minimum number of pieces of equipment that can be spawned at a time is 15 pieces to meet the initial selection Fixed some audio bugs Adventure team, logistics department selected character display fixed Fixed the issue of time expiration Warrior's passive damage skill increases damage, and the passive introduction has been modified Summoned enhanced passive effect fix
Xiaoyi small wood portrait replaced Added Xiaoyi recruitment event Lu Junyi passively adjusted Sushan Future, Qinglong Glaive Knife, Reincarnation Stone Equipment Repair The campaign removes equipment restrictions, and increases the penalty of a certain attribute bonus when recommending equipment if it is not equipped with the corresponding class, see the in-game beginner's tutorial for specific effects Added the equipment decomposition function in the management interface Added that units that were persuaded to surrender would retain their original random stat data, and fixed the random stat values of tavern recruited units Fixed an issue where vampires could not be selected when killed as bats and auto-killed Adjusted the number of items in the Campaign Item Shop to be purchased by clicking on them continuously, fixed the issue of duplicate purchases in the Equipment Shop, and fixed the display issue of the Item Shop Fixed the issue of freezing status display A new batch of random passives has been added Bounty missions are adjusted to refresh as long as you complete any seven missions, removing the time limit and increasing the adventurer's level rewards The logistics team and the adventure team have been adjusted, all heroes are shared, and heroes can only participate in one team Dungeon dungeons add new mode of adventure party challenges and adjust the rewards for each mode Add all Legacy Equipment to an Epic Form, which can be obtained randomly in the in-game through the Shop or Events Skill Adjustment Fix: Dragon Goes to Sea, Dance of Swords, Demon Breaker, Heroic Fireball, Punishment Aura, Magic Shield, Guardian Circle, Preparation, Block, Shield Defense, Discord State Fixed an issue with the display of dungeons when selecting an ally after they died Fixed an issue where a disconnected unit could get stuck in settlement when it was killed Removed the dungeon armor equipment attribute penalty, and adjusted the campaign mode non-recommended equipment attribute penalty to reduce damage avoidance by 10% and movement power -1 Enemy hero units can be added to the dungeon to obtain a random type of armor equipment Dungeon Chests and Adventure Chests have increased the content of openings Fixed a price issue caused by the selection of equipment for the Campaign Hire character Added Blacksmith Adventurer Equipment Crafting, where players can craft randomly generated artifact equipment The exchange adjusts, and the price fluctuation adjustment changes every 1 minute The campaign adds that the protagonist can choose between a second active and passive Added new item artifact crates, and adventurer-related item Medal of Glory Added Adventurer's Guild to receive Adventurer Rewards, which can be redeemed for Adventurer Rewards Some item materials have been modified The Mystery Shop adds a supply function for adventurers Tweaked enemy hero units to come with their own recovery items Adjusted the dungeon boss to challenge the Relic Altar, and the minimum number of pieces of equipment that can be spawned at a time is 15 pieces to meet the initial selection Fixed some audio bugs Adventure team, logistics department selected character display fixed Fixed the issue of time expiration Warrior's passive damage skill increases damage, and the passive introduction has been modified Summoned enhanced passive effect fix