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Latest 22 Racing Series | RTS-Racing updates
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- 22 Racing Series | RTS-Racing
Melbourne Esports Open 2018 Time Trial
For the next two days, 22 will be exibiting at MEO 2018. You'll be able to compete for the best lap times on a local leaderboard, and thanks to the sponsorship of AMD, the winner will walk away with a brand shiny new ga…
Announcement1 changeGameplay - 22 Racing Series | RTS-Racing
August Updates and Melbourne Esports Open 2018 (updated)
Melbourne Esports Open 2018 22 Racing Series will be present in the expo hall at MEO 2018, on September 1st & 2nd! Visit the team in person, and participate in contests and tournaments to win prizes, including new PC ha…
Patch notes5 changesFixGameplay - 22 Racing Series | RTS-Racing
July Updates
Version 0.29 is another small update, containing initial support for Windows Mixed Reality hardware, more work on the vehicle builder, and finally support for completely customizing your controls. Please note - the vehi…
Patch notes1 changeGameplay - 22 Racing Series | RTS-Racing
June Update
This month we've only put out a few incremental fixes and enhancements, but lots of behind the scenes work is continuing on online multi-player infrastructure, steam inventory integration, and the vehicle builder (comin…
Patch notes3 changesPerformanceGameplay - 22 Racing Series | RTS-Racing
May update
May 2018 Re-enabled D3D12 support, fixed D3D10 support. Work in progress "Home" menu and Twitch integration in Hub menu. Lap time leaderboards. Improved replay cameras. Ambient occlusion effect. Vehicle skeletal animati…
Patch notes1 changeFix - 22 Racing Series | RTS-Racing
March and April updates
March 2018 Better AI after cars have finished a race. New transparency rendering techniques. Tire physics fixes. New "Plasma" boost that slowly fills up from sector ownership. Removed hand-brake button. More consistent…
Patch notes2 changesFixUI/audio


