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Steam News24 May 20188y ago

May update

May 2018 Re-enabled D3D12 support, fixed D3D10 support. Work in progress "Home" menu and Twitch integration in Hub menu. Lap time leaderboards. Improved replay cameras. Ambient occlusion effect.

Full notes

Full 22 Racing Series | RTS-Racing update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedMay 2018Re-enabled D3D12 support, fixed D3D10 support. Work in progress "Home" menu and Twitch integration in Hub menu. Lap time leaderboards. Improved replay cameras. Ambient occlusion effect. Vehicle skeletal animation. Different vehicle suspension configs for tube/flat tracks. Support for Razor Hydra controllers. As well as these regular progress updates, there has been a lot of behind the scenes progress on online multiplayer and vehicle editing systems, so expect to see these in a future update soon!

22 Racing Series | RTS-Racing changes

fixedRe-enabled D3D12 support, fixed D3D10 support. Work in progress "Home" menu and Twitch integration in Hub menu. Lap time leaderboards. Improved replay cameras. Ambient occlusion effect. Vehicle skeletal animation. Different vehicle suspension configs for tube/flat tracks. Support for Razor Hydra controllers. As well as these regular progress updates, there has been a lot of behind the scenes progress on online multiplayer and vehicle editing systems, so expect to see these in a future update soon!

May 2018

Re-enabled D3D12 support, fixed D3D10 support. Work in progress "Home" menu and Twitch integration in Hub menu. Lap time leaderboards. Improved replay cameras. Ambient occlusion effect. Vehicle skeletal animation. Different vehicle suspension configs for tube/flat tracks. Support for Razor Hydra controllers. As well as these regular progress updates, there has been a lot of behind the scenes progress on online multiplayer and vehicle editing systems, so expect to see these in a future update soon!

Source

Steam News / 24 May 2018

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