Full notes
Full 22 Racing Series | RTS-Racing update
Read the full published notes in a cleaner layout. The original post stays linked below.
Join us to check out 22 Racing Series and learn about RTS-Racing from one of the developers.
We'll guide you through the strategies of resources and mid-race upgrades, sector capture, track abilities, and how to piece this all together while racing at 1000+ kph (and did we mention that this is using a full physics simulation!?)
Chat is on, so feel free to fire any questions through.
Look forward to seeing you on the track!
Source
Changelog.gg summarizes and formats this update. How we read updates.
