Full notes
Full 2 Fights in 2 Tight Spaces update
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Repeated intro
Hey gang, thanks for all your help in these crucial first 48 hours; we've been working hard to fix some of the most impactful issues - most notably the MP start-up issue and we now have an updated build for you:
What changed
- Gameplay
- Maps
- Security
Major Fixes
Fix for issue where some clients couldn't take actions after joining a MP game after playing a different mode
Fix for occasional issue in Single or multiplayer where fights would load with no enemies
Gameplay Fixes
Fix for overview map not changing between consecutive MP sessions
Fix for "free" card removal costing money, and being unavailable if the player has insufficient funds
You can no longer leave a medical facility and re-enter it to reset costs
You can no longer jump over the bar!
You can now headslam people again the chain-link fence in the Antenna level
Visual Fixes
Disarming a stunned enemy no longer cancels their stunned idle loop
"Magic wall" in Corridor no longer appears incorrect from some angles
Hazard rails are more obvious in Security Station
Other Fixes
News no longer reloads every time you return to the main menu
Known Issues
There is a potential issue when attempting to join and leaving multiple lobbies in quick succession (or hosting a game after doing so). If this happens wait 10 minutes and try again.
Source
Changelog.gg summarizes and formats this update. How we read updates.