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Steam News9 June 20262mo ago

Stability Patch (0.3.22601)

Hey gang, thanks for all your help in these crucial first 48 hours; we've been working hard to fix some of the most impactful issues - most notably the MP start-up issue and we now have an updated build for you: Major F

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Full 2 Fights in 2 Tight Spaces update

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Repeated intro

Hey gang, thanks for all your help in these crucial first 48 hours; we've been working hard to fix some of the most impactful issues - most notably the MP start-up issue and we now have an updated build for you:

What changed

4 fixes2 additions2 changes5 removals
  • Gameplay
  • Fixes
  • Security
addedHey gang, thanks for all your help in these crucial first 48 hours; we've been working hard to fix some of the most impactful issues - most notably the MP start-up issue and we now have an updated build for you:
fixedFix for issue where some clients couldn't take actions after joining a MP game after playing a different mode
fixedFix for occasional issue in Single or multiplayer where fights would load with no enemies
changedGameplay Fixes
fixedFix for overview map not changing between consecutive MP sessions
fixedFix for "free" card removal costing money, and being unavailable if the player has insufficient funds

2 Fights in 2 Tight Spaces changes

addedHey gang, thanks for all your help in these crucial first 48 hours; we've been working hard to fix some of the most impactful issues - most notably the MP start-up issue and we now have an updated build for you:
fixedFix for issue where some clients couldn't take actions after joining a MP game after playing a different mode
fixedFix for occasional issue in Single or multiplayer where fights would load with no enemies
changedGameplay Fixes
fixedFix for overview map not changing between consecutive MP sessions

Major Fixes

  • Fix for issue where some clients couldn't take actions after joining a MP game after playing a different mode

  • Fix for occasional issue in Single or multiplayer where fights would load with no enemies

Gameplay Fixes

  • Fix for overview map not changing between consecutive MP sessions

  • Fix for "free" card removal costing money, and being unavailable if the player has insufficient funds

  • You can no longer leave a medical facility and re-enter it to reset costs

  • You can no longer jump over the bar!

  • You can now headslam people again the chain-link fence in the Antenna level

Visual Fixes

  • Disarming a stunned enemy no longer cancels their stunned idle loop

  • "Magic wall" in Corridor no longer appears incorrect from some angles

  • Hazard rails are more obvious in Security Station

Other Fixes

  • News no longer reloads every time you return to the main menu

Known Issues

  • There is a potential issue when attempting to join and leaving multiple lobbies in quick succession (or hosting a game after doing so). If this happens wait 10 minutes and try again.

Source

Steam News / 9 June 2026

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